Just completed this game, enjoyed it throughout with the exception of a couple sections where the difficulty spike was just too much (probably tested with co-op rather than single player). The devs nailed the cyberpunk aesthetic, with the futuristic dystopian maze like world.
It is a fairly solid title in all aspects - though the real star of the show is the environment, no doubt it's the most detailed isometric game ever released. Every area of every level has an immense amount of detail with the environments, lighting, models, characters and paraphernalia lying around. One of those games I didn't mind walking around instead of using fast travel.
I would have preferred they gave you more of the high end weapon upgrade materials, so you could upgrade more weapons to +10. Maybe have a vendor sell them, as by end game I had 900k creds and nothing to spend them on.
They should have also spread out the weapon distribution, too many of the cool weapons drop too late in the game. (also the loot bot augment should have been built into the game by default, not require an augment slot)
Ran into a few easter eggs and call outs to other games/movies, such as this cyberpunk 2077 one.
The story was fairly straightforward, nothing to write home about, decent enough for a doubleA game giving your character motivation for his journey. If you do all the quests, explore all the optional areas and collect all the rare chests you can get maybe 50 hours from this game, most of it an enjoyable experience - as long as you enjoy the twin stick shooter gameplay.