Path of Exile (Free Action RPG)

I've been playing this the past couple of days. I very much like it. The art direction is almost exactly what I want out of an action rpg, gritty. The cartoony, or anime type graphics really kill it for me. I'd rather play a game based off of the D&D universe, though simple action RPGs in that realm are more limited to consoles. I loved the Baldurs gate games on console.

With this, I now have no desire to play D3. D3 never appeared to be the ideal successor. It seems they borrowed too much from WOW in terms of the art direction, and that just doesn't seem like diablo to me.

Anyway, I'm digging Path of Exile. It's dark and gritty. I like that.
 
I've been playing this the past couple of days. I very much like it. The art direction is almost exactly what I want out of an action rpg, gritty. The cartoony, or anime type graphics really kill it for me. I'd rather play a game based off of the D&D universe, though simple action RPGs in that realm are more limited to consoles. I loved the Baldurs gate games on console.

With this, I now have no desire to play D3. D3 never appeared to be the ideal successor. It seems they borrowed too much from WOW in terms of the art direction, and that just doesn't seem like diablo to me.

Anyway, I'm digging Path of Exile. It's dark and gritty. I like that.

Actually the diablo 3 art, is pretty goode, it's just like Diablo 2 (when actually playing) but in 3d rather than half 3d/2d D2 was. All those complaints went unfounded after all. The big let down, is the skills. The skills them selves are decent. but not putting points in yourselves REALLY sucks... even worse is the damage modifiers... NONE of the skills give you any actual info except a description and some un modifiable time stats... my intelligence increases my skill damage by 400%? ok... 400 percent of what though?

I picked up Darkspore... it's sooo much better than diablo 3... i really regret buying diablo 3 now. Not because i don't enjoy it mind, but because i bought it full australian price, at 90 dollars...
 
I think I'm going to drop the $10 next week for early access and to support the devs. :)

I've been watching a lot of videos and it looks pretty awesome.
 
Great game, a few glitches and bugs, but it has that addictive quality that pulls me back, a long, LONG time since a game did that :)
 
Can anyone explain skills? Is it easy or complicated? Its the only thing holding me back.
I read about em on the site and I was just wtf
 
Can anyone explain skills? Is it easy or complicated? Its the only thing holding me back.
I read about em on the site and I was just wtf

Int, Dex, and Str are based on three different colours, weapons and armour have sockets in them (more sockets the better), with those aforementioned colours. Pop a coloured skill crystal into a matching colour socket on anything equipped and your done :)

The skill crystals can be found or earnt via quests, and they level with use and can be sold on etc.....
 
Can anyone explain skills? Is it easy or complicated? Its the only thing holding me back.
I read about em on the site and I was just wtf
A skill is just a skill, but it´s on a gem.
As such, pretty simple really, for example some str based skills:
http://www.pathofexile.com/skills/strength
Like Cleave, pretty evident.

The gem has a color, a red gem goes into a red socket, and can be removed/moved at any time without cost.
A red Gem is associated with Strength, so it cannot level passed your str attribute.
Gems get XP when you do, and level up to become stronger.

You got a bunch of support gems, that can be linked to a skill gem in linked sockets on items.
That will enhance the skill, but also usually increase the mana cost of the skill.
http://www.pathofexile.com/skills/supportgems
Like adding Chaos Damage to Cleave, or Blood Magic to make the cleave ability use Life Instead of Mana (there is a passive Talent called Blood Magic that does this globaly).

So there are a lot of places to find synergy.
Between the Passive talent tree, gear, skill gems and support gems.
 
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Int, Dex, and Str are based on three different colours, weapons and armour have sockets in them (more sockets the better), with those aforementioned colours. Pop a coloured skill crystal into a matching colour socket on anything equipped and your done :)

The skill crystals can be found or earnt via quests, and they level with use and can be sold on etc.....

Yeah I knew that. But it seems like a hassel. With gems, lvl on them and changing them, putting in differant gems leveling them, chaning how the skill work by putting in different gems :p.

If someone is far enough in the game that can say if its complicated or you can just run through and spend minimal of time thinking about it. I hate overly advanced arpg. Its all about action and I dont want to think to much and research stuff :bleh:
 
Yeah I knew that. But it seems like a hassel. With gems, lvl on them and changing them, putting in differant gems leveling them, chaning how the skill work by putting in different gems :p.

If someone is far enough in the game that can say if its complicated or you can just run through and spend minimal of time thinking about it. I hate overly advanced arpg. Its all about action and I dont want to think to much and research stuff :bleh:

Sounds like you want to play console games? :lol:

Why not drop the measly $10 down and play the game? I mean, it's only $10 ;)
 
Sounds like you want to play console games? :lol:

Why not drop the measly $10 down and play the game? I mean, it's only $10 ;)

Haha no. I like my rpgs complicated like baldures gate, witcher etc. But arpgs should be all about action and gear.

Yeah I know its cheap but dont want to support somthing that I wont enjoy or I would have spent $30.

Ill wait for the open beta so I can try :p.
 
I´ve played to 60 and hit Maelstrom of chaos, and never really felt the skill gems were overly complicated.
Can be a bit of a hasstle to upgrade gear, to re-roll sockets to make sure you still got enough Green sockets or whatver when swapping out a piece, but there are orbs to re-roll that sort of stuff.

If anything, the Orbs and vendor system are what is complicated.
Dunno if it´s still true, but back when I was playing a lot (late summer last year or so I think), you got special "deals" based on the combination of items you sold, and the socket combos on them.. like 3 items with 3x blue sockets would award a special "price" when sold together.
 
For those of you who that have quams about Path of Exile, know that if you like Diablo 2 you will love this because other than the fact the it is fully rendered 3D (it is gorgeous btw) and that PoE is extremely customizable when it comes to the charcter, their gear and skill points (the skill tree will make you go WTF), its looks, feel and tone is so like D2 that i half expect Blizzard to get their lawyers out soon.

Also helps that it is a fantastic game and lots of fun to play as well as muck about trying to get the best of of your gear and characters.

Take the plunge and join the beta :up:
 
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Got sick of waiting for a key so I bought one. It's good to support indie devs. Ended up spending the extra $5 for the soundtrack heh.

I will post my impressions and I may stream tonight for anyone that wants to check it out. :)
 
Forgot about the topic a bit eh? I haven't posted about games here yet, but lately I am playing PoE quite a lot. And for those who want simple games I'd suggest Diablo 3. For others who like also character customization not just loot grind this it the game (though loot grind also is important ofc) To make it short:

* customizable characters via swappable skills, lots of skill combinations with support gems and massive passive skill grid
* no "gold", game has orbs for currency, those can be obtained from drops or by selling gear using "reciepes" meaning that if you put correct stuff into sell windows you will get appropriate orbs or shards. Also orbs can be used to improve gear so that is a natural currency sink and you will definetely want to use em sooner or later (or trade em for the gear you want)
* solid web support that seems to improve, right now you can see your gear, stash and skilltree from web page. Also you can link your passive build for others to see
* with next patch (monday) comming the "maps" endgame mechanic that will enable you to jump into a randomized dungeon. This is lvl60+ content though but should keep it interesting farming lategame. You can also customize said maps via orbs as other items so you can directly affect the random dungeon you get
* Passive skill grid has come really far, new rework that will make it easier to read and understand also comming monday
* indie devs with a vision
* free to play with ethical shop (selling slots, but you get 24 character slots and 4 stash pages by default which is plenty much; selling skins and animations and similar sometime in future)
* open beta in a few months (official date is middle of august but I highly doubt that since we need 2 more major patches from their timeline - those include act3, voice acting, tutorials, minion)

A lot of info is available on the webpage. Also yep, it is a bit rough around the edges right now but I think they will polish it with time.

You can get the beta keys free too, its a roulette though. Just sign up and post a bit on the forums then hope for the best. Or 10$ aint so much if you are impatient.

Also one interesting thing I hope to see soon are the Leagues (ladders from diablo), there will be more of em and you will be able to pay for your own with custom rules. So those guys got some really interesting ideas, but yea game is a bit hardcore :) even more now in beta since there is no tutorial and you have to get into the basics yourself. There is plenty of tooltips already but atm you have to dig into forums for more.
 
$10 is nothing.

I don't particularly like these kinds of games, the occasional boredom gets me to try them, but I really do like the feel of this so far.
 
$10 is nothing.

I don't particularly like these kinds of games, the occasional boredom gets me to try them, but I really do like the feel of this so far.

I'm thinking about it but I don't feel right paying for a game built around microtransactions. How hard do they try to push those microstransactions on you?
 
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