so RTX won't last in the end it will be all DXR
Doesn't all DX12 RTX titles use DXR?
RTX isn't like 3dvision, isn't DLSS the only part of the RTX marketing buzzwords that is nv-only?
so RTX won't last in the end it will be all DXR
Doesn't all DX12 RTX titles use DXR?
RTX isn't like 3dvision, isn't DLSS the only part of the RTX marketing buzzwords that is nv-only?
not going to work looks like my 1900x is CPU bound maybe even at 4k
all the same settings
4k
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1440p
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1080p
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need that 5800x3d soon
Isn't that because the 6xxx series did not exist when the earlier games were made?
Thanks mate. Looks like 1440p and 1080p the mins are capped at 40 fps.
i feel at 1080p will be very playable in RTX with a 5800x3d.![]()
Isn't that because the 6xxx series did not exist when the earlier games were made?
Not really. There were games that implemented RT in ways that were outside of API spec that will only worked on nVidia hardware. Despite DXR already existing at the time. However I think Vulkan didn't standardize it's RT extensions till 2020?
That said, I think almost everything out there has updated now.
??? I can enable RayTracing in 2077.
there is one glitch in the benchmark at 4k always in the same spot and it spikes to the bottom every time
Can you tell what the constant min fps is until it hits the glitch at the same spot ?
about 45
Hardly surprising info, especially for this forum. But he sums it up pretty well imho![]()
Still trying to convince myself which duck to shoot...The RT duck or not so RT duck .![]()
Im not sure at this point but im leaning towards giving RT a couple more generations to mature before its actually usable