Silent-Runner
Noli timere messorem
it will definitely hurt their sales
it will definitely hurt their sales
Those kinds of statistics are skewed as they include mobile games like candy crush.Women account for almost half (45 Percent) of gamers in the United states today.
Those kinds of statistics are skewed as they include mobile games like candy crush.
Not saying that it's okay to be misogynistic, but on the topic of making games... it might be politically incorrect to say out loud, but lots of games are made almost exclusively for men. What % of players who completed Doom Eternal are women? 1%, if we're being generous? I'm sure some exist somewhere, and more power to them... but if we're being honest, that game was made for men.
Badly worded generalization. Yikes, man.
Geared towards, sure, but sod off with that "made exclusively for men" motif.
Sorry but the way you said it totally rattled my chains.
I agree that it sounds bad when you leave out the "almost" from my quote. Big difference between "made ALMOST exclusively for men" vs. "made EXCLUSIVELY for men".
Like I said, I'm sure there's some women out there who played through Doom Eternal. Of course nobody should be excluded from playing the game, and if women enjoyed it, that's great. But let's not kid ourselves about the % of players who are women. Some games are made ALMOST exclusively for men... and that's okay.
I've been impressed by the number of women playing through Elden Ring on youtube, and kicking ass at it also!Yeah, sorry to jump down your throat. I'm in that tiny percent, but I also agree with you that the percent is tiny, especially in more what could be seen "hardcore" gaming circles. I've built my own PCs since the 90s and played counter strike for 22 years, and know all too well how few similar there are out there.
I noticed the same thing with Cyberpunk 2077. The non RT/PT rendering looks terrible because they put almost no effort into making good screenspace reflections.First impressions are the RT modes don't really look worth it. While the non-RT could use some adjustments. The Shadows for instance have some seriously overly aggressive LOD distances even at maximum settings in non-RT.