Black Myth: Wu Kong

That was incredible.
The fluidity, the shape-shifting, the uncertain lore and themes dealing with humility.

Always been fascinated by the Monkey King myth since I read the short story in one of Neil Gaiman's Sandman collections where he takes on the Buddha and ends up being humbled (seems like a common thread).
 
well, they said they expect the game will be at least for another 2 years in developing, so i guess we'll have to wait and see
 
That was incredible.

The fluidity, the shape-shifting, the uncertain lore and themes dealing with humility.



Always been fascinated by the Monkey King myth since I read the short story in one of Neil Gaiman's Sandman collections where he takes on the Buddha and ends up being humbled (seems like a common thread).
This is going to be entirely new story possibly only very loosely based on the lore, as the player character with the blue outfit is not even wukong himself.
 
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https://www.ign.com/articles/black-myth-wukong-length-series-sequel-19-new-details

  • Black Myth: Wukong has been in development for two years so far.
  • The team is aiming to release the game no less than three years from now.
  • Game Science is aiming for more than 15 hours of playtime.
  • The team plans on including over 100 enemy types in the final game, including bosses.
  • Black Myth: Wukong is designed to be a gritty take on Journey to the West, featuring a more complex, dark version of the tale of Sun Wukong the Monkey King escorting a monk with a sacred scroll.
  • The trailer shows three different monkeys - players will have to wait to work out who the real Wukong is.
  • The trailer area is called Black Wind Mountain, and took six months to build.
  • The playtime of Black Wind Mountain is planned to be 30 to 60 minutes on normal difficulty. It will be one of the game's earlier levels.
  • Four or five versions of Black Wind Mountain trailer were created before the demo we saw was deemed ready for release.
  • The demo is entirely playable, and can be played using different approaches - fighting enemies instead of transforming into a Golden Cicada to avoid them, for instance.
  • The player can use multiple different transformations during the Wolf boss fight - more than the one shown in the trailer.
  • The game currently features a test area - nicknamed "Toilet" - that includes four other bosses not shown in the trailer.
  • Black Myth: Wukong is the first of three planned Black Myth games, each one drawing on different Chinese tales. Co-founder Feng Ji wants to create a Black Myth Universe, not unlike the Marvel Cinematic Universe.
 
This is going to be entirely new story possibly only very loosely based on the lore, as the player character with the blue outfit is not even wukong himself.

Wukong can create a clone of himself from each hair strand.
Maybe they did something interesting with that little bit (the clones ran amuck and every clone thinks himself the real Monkey King).
 
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if anyone want to understand the background and what's going on in the trailer story wise, you can watch this video

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