BioShock Infinite

Well I've gone and done it. After watching Matthewmatosis' critique video I don't even want to play it anymore.

Stick it on easy and zoom through to the end.

The story is worth it IMO; and it's a bit more fun than watching it on the tube.

I got both DLCs set in Rapture and found them a bit better, mostly because I haven't encountered a Handyman yet. I found them to be horribly broken, as in, handyman is 5 miles away, take cover, fire, handyman IN MY ****ING FACE! *dead*.

I hope to god they don't show up. I don't know if I mentioned it before, but the thing that really gets my goat is the slow speed of the strafing in this game. And don't get me started on the movement while you're sprinting. This isn't the only game to commit these movement crimes either.

It's such a shame to get the basics so wrong when the production values are so high!
 
Oh I could never do that. I need to play all games at their hardest difficulty setting, to feel like I have fully completed it as the developers intended.

Either that or I'm just a masochist that way.:bleh:

I'm guessing you have a Cat O' Nine tails in the cupboard :evil:

Surely the 'default' difficulty is closest to what the developers intended, and in the case of this game it feels as though it was made for a gamepad.

So why not hire a slave mandrill to do you with the 'cat' while you zoom through the rest of BI on 'Normal' (or whatever the default setting is) with an Xbox pad and your feet nice and snug in some flaming hot coals :D
 
I'm guessing you have a Cat O' Nine tails in the cupboard :evil:

Surely the 'default' difficulty is closest to what the developers intended, and in the case of this game it feels as though it was made for a gamepad.

So why not hire a slave mandrill to do you with the 'cat' while you zoom through the rest of BI on 'Normal' (or whatever the default setting is) with an Xbox pad and your feet nice and snug in some flaming hot coals :D

Hey its that whole "process of hurtin' and healin" that I just need.:lol:

Seriously though, I for some reason need to play all games at their hardest difficulty, to feel I got the most out of them.

1999 mode or don't play the game at all!

OR R U GUyZ CASULS!?

I totally forgot this was the game you could do the Konami code in to unlock a more difficult mode. Ah well, I am not restarting this far in, and the game's inherent problems with the combat prevent me from even wanting to try. Its just a damn slogfest as is.
 
wait till the final level, then let us know how you feel about the combat :lol:

not missing out on much without 1999 mode, it just makes the tedium of combat show even more.
 
wait till the final level, then let us know how you feel about the combat :lol:

not missing out on much without 1999 mode, it just makes the tedium of combat show even more.

Yeah that's what I assumed when I said the game's inherent problems with the combat prevent me from even wanting to try.
 
I cannot get over how bad the combat in this game is.

In both previous Bioshocks I was always able to approach each new section by scouting out what's ahead and planning my strategy using my vigor abilities, hacking bots and terminals, and surveying the environment for ways to exploit the enemy. I loved watching my plan come together.

Seems each area of Infinite is just a sloppy cluster-**** of a mess with really no interesting ways to approach it.
 
Like I said before, its the Call of Duty of Bioshock games. Going in with that expectation you might almost enjoy it for what it is.

Sad though, I was initially expecting an actual Bioshock game. Just took down the airship, and the "Call of Duty" is just getting stronger and stronger.:bleh:
 
Stop slandering the COD.

The COD is above wave after wave after waves of enemies, what you are seeing in this games is gears of war/generic third person shooter enemy encounter design.
 
Finished the main game today, finally. Story was interesting enough I guess, even if terribly convoluted.

Dat combat though. For a Bioshock game its like they threw all the advances in combat gameplay variety from the previous games up to that point totally out the window and decided to go for the COD approach... UGGHH. This game is just an amazingly polished interactive experience, marred by terrible combat gameplay that just throws waves upon waves of boring henchmen at you. And those handyman enemies, good lord. The Bioshock games' enemies have always been bullet sponges, but its never really been such an issue as in this game. Towards the end I decided to change the difficulty from hard to normal and just blast through the rest of the game, hardly even exploring the environments anymore either. Not that there was much to explore anyways.
 
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