Played over four hours, got through the first facility and am now in the outside area. here's my random ramble.
The game looks great and runs well for me (some textures are really high res). So far the story is not grabbing me much and the dialogue feels pretty childish / amateur. Char-les (hand AI) and p-3 (you) talk a lot to each other, which basically acts as narration with quips and arguments. But so many times the game gets in its own way with audio work, as they'll be talking and you pick up a chiper (audio log) and have to wait for them to finish to listen to it. Or you'll interact with a vending machine thing and their dialogue stops completely and never resumes. There are dead bodies that talk and these are occasionally interesting. The computer terminals usually contain very very boring text. Game feels like it needed a huge trim and rewrite.
Gameplay wise it's okay. I still don't really like the melee combat although it's usually effective. You can do special attacks and dodge. The bots can grab you which means a QTE, which I don't like so I prefer sticking to guns at range. The guns are adequate but limited ammo etc makes them a bit annoying. The game is designed to get players using a lot of the tools rather than what one they like, since you have cooldowns and weaknesses etc. I find it a bit clunky. You vacuum resources from rooms but this is honestly really slow and tedious. In something like bioshiock you press a button twice to grab everything in a drawer. here you hold a button for a few seconds to get all the stuff from desks, only sometimes you don't hold it long enough. And some rooms have like 12 loot containers, so it takes a silly amount of time.
The first outside area is pretty terrible to be honest. They have lots of security cameras and bots that repair the cameras, so you kill camera, bots come, kill more bots, kill cameras that have been repaired, kill more bots. Just progressing forward feels slow as molasses and I think that's probably generally going to be how this game plays out. There is one spot where you have to fill a canister and these small flying things just spawn from nowhere a few times to stop the progress. So many sections feel padded out unnecessarily