theshadowcult
New member
I'm on the fence with this one. Part of what made Baldurs Gate great was the INCREDIBLE story. Now I have no idea if this game can live up to that or not, but that isn't my concern. My concern is the other part and how they switched to a generic turn based game instead of the turn based/real time mix that made the BG battles so unique, harrying, and ultimately satisfying. It was far more tactical in how to set your units up (or you could go hardcore and play as just one character which I loved to do).
I may pick this game up still when it leaves early access, unless of course it gets slammed hard by player ratings.
I disagree on that one. I hate the stupid real time turn based crap. Pillars and kingmaker are two of the best crpgs we have ever had simply because they have proper turn based modes. While it would be nice if they were gride based solely for control issues, they are supremely nice to have.
As for story though. Im pretty confident it will be goode. All of their divinity stories have been goode, and the two original sin stories have been pretty great especially.
Im not saying it will be amazrballs best game ever, but im confident it will be a great crpg.