Kingdom Come : Deliverance, a non fantasy medieval RPG teased.

Napoleonic

Active member
[yt]JdPyK1fI6Dw[/yt]

now this is interesting, a SP version of Mount and Blade, been wanting that kind of RPG for a long time.
 
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Why Kickstarter?

After seeing our trailer, you might ask: “why are we here? This is a big, expensive game that’s sure to cost a lot of money, right? Does no major publisher want it? This sounds suspicious.” The answer to those questions might surprise you.

Warhorse is a comparatively small studio. We now have about thirty people, and it took us more than eighteen months to develop what you've just seen. All this time, we’ve been funded by a private investor, to the tune of almost 1.5 million dollars in total. We hope the product you’ve seen reflects that.

Our plan was to develop a prototype, pitch it to publishers, and finish development with the subsequent money. We tried to do it that way (and you can read about our experiences on our blog), but in essence, even though everybody we met commended our work, praised our game’s visuals, and believed in our ability to deliver, negotiations would inevitably hit a dead end at the point where the publishers' marketing departments got involved. Why?

"Your game is too niche. There’s no magic. People want wizards and dragons."

We beg to differ. The response from players has always been great. We think gamers like history – look at the success of Total War, Assassin's Creed, Mount and Blade, and Red Dead Redemption. There is no medieval first-person RPG out there, but it does not necessarily follow that nobody wants one - only that there is no easy box for marketing to pigeonhole it in.

Our investor is strong and capable of funding the complete development of our project. But he does not follow the game industry very closely, and needs proof that publishers and marketers are wrong about our game - that you are indeed interested in a mature, medieval RPG that emphasizes freedom and authenticity. And so we stand, as a studio, at a crossroads. Either those naysayers are right, and there truly is no desire for the game we are making, or we are right. Either way, we think Kickstarter is a great way to find out.

The sum we are asking for is about ten percent of our total budget; for our investor, however, it is proof that there is real demand for the game, and that there is a point to keeping it funded. Every extra dollar will allow us to make the final product that much better because it means more money for development and more support from our investor.

Should our Kickstarter campaign fail, it will mean that we were wrong, that there is no interest to play a game with the atmosphere of Braveheart, and that we will have to start considering working on some mobile MMO, because that's where the money is these days (or so everybody tells us). We are, however, positive that our instincts are right.
So help us to make our vision a reality. Help us to make not the 176th free-to-play mobile RPG MMO Elven village-builder with DIAMONDS™, but to make the kind of unique, engaging experience we think you’d like to play
 
This sounds intresting. I'm much into rpgs, and would definitely like a medieval one without all those dragons, elves and magical creatures.
 
no, but really.... there is no magic?

Fantastic!! Now i'm on to it, i always wanted a Witcher kind of game but based on our real history with no magic or fantasy creatures, a pure medieval blood bath with political intrigues and territory conquests. :drool:


Ok backed this guys, and they are already near their goal with 28 days to go, they are also comprised of people that worked on Mafia 1/2 games that i liked especially Mafia 1. :)
 
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remember past devs working on it
from 3 major czech studios
BI (OFP, Arma) , IS (Hidden&Dangerous, Mafia), Altar (UFO, Original War etc) ...

it does look great tbh
 
What a story these guys have. Also a really sad look into the gaming industry these days. I almost can't even blame devs anymore after reading that. They get fist ****ed seven ways to sunday by these big publishers. It's no wonder they push **** out all the publishers care about is money, explains all the shitty DLC and the crazy prices for games.
 
What a story these guys have. Also a really sad look into the gaming industry these days. I almost can't even blame devs anymore after reading that. They get fist ****ed seven ways to sunday by these big publishers. It's no wonder they push **** out all the publishers care about is money, explains all the shitty DLC and the crazy prices for games.

thankfully crowdfunding (kickstarter, indiegogo, fan-donations (e.g. spaceengine), greenlight+steam) do exist to save us ...
 
This looks absolutely fantastic. I'm a huge fan of Mount and Blade's combat (I think it's one of the most skill based MP games out there), and to have that in an RPG environment, first person, in a large world?

Oh my.. need to change my pants. Definitely going to be keeping an eye on this, and will probably pre-order when the time comes. I'm pretty picky on RPGs, the only two I've ever finished and really loved are KOTOR and Dragon Age: Origins. This could most definitely be the third.
 
For $40 you can get the Baron digital edition, with alpha access.

Very tempting!
 
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