It's obvious Todd was and is more interested in making his space game he's been wanting to for 25 years or whatever, so ES6 has taken a back seat. Can't really blame him for wanting to get away from Fallout and Elder Scrolls for a bit. Yeah, the long wait for the next Elder Scrolls sucks though, especially for those who aren't into their other IP's.
It's not like bioware had an easy time with frostbite, the dev tools were not suitable for anything but another battlefield.
Sometimes it is better to keep using what you know.
For that reason, exclusivity has been the elephant in the room ever since the buyout. It’s been confirmed that next year’s Starfield, arguably the biggest game of 2022, will be Xbox and PC only. Spencer says he sees the same for The Elder Scrolls VI.