Demon Soul (PS3)

I think if they make a Demon's Souls sequel its just going to confuse things, so I hope they don't do it.

By all means keep making Souls games, but for all intents and purposes the way I see it we already have two sequels to Demon's Souls.

In reality we dont though. Neither of the dark souls games are tied to demons in anyway except for a few inside fan things and name. A proper sequel would share story or world in some way.

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In reality we dont though. Neither of the dark souls games are tied to demons in anyway except for a few inside fan things and name. A proper sequel would share story or world in some way.

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Yeah, but to me the story and world in these games (at least to this point) bears very little consequence, IMO.

Its all about the gameplay and setting.
 
There's one thing Demon's Souls has over Dark Souls. Sony owns the rights, and if they so wish, they have awesome potential for a PS4 system selling exclusive in their hands.

From a lore point of view, Demon's Souls has larger connections to outside worlds. There are large differences in the introes of the games that set frames for the story. You kill all characters you see in the DaS intro except the pygmy, but not so with the DeS intro. Moreover, ever wondered what the sixth, broken, archstone was for? The one of giants of the northern land, as told by the Monumental? Perhaps it was reserved for a dlc that was never made. It would be quite easy to create a world tied to that of Demon's Souls.
 
Yeah, I don't have my hopes high either. From has moved on to multiplatform Souls games, so I would think that Sony would have to pay quite a lot to get From to do an exclusive for them.
 
Hmm, don't know why it never dawned on me until now but is that the main reason they titled the second game Dark Souls, and not Demon's Souls 2? Because they wanted to go multiplatform but Sony owns the Demon's Souls name?
 
Hmm, don't know why it never dawned on me until now but is that the main reason they titled the second game Dark Souls, and not Demon's Souls 2? Because they wanted to go multiplatform but Sony owns the Demon's Souls name?

Well basically they wanted to do a sequel and Sony didn't originally. So since Sony owned the IP they chose to just make another game like the original with a new name.

Sony doesn't need From to make the game... Sony's Japan Studio actually did a lot of the work in the original Demon's Souls (It used a Sony inhouse engine).
 
I won't :cry: if something shows up some day, but being as Dark Souls 1, and soon #2, consume or will consume 95% of my gaming time, I don't think I'll feel cheated if it never happens.
 
Ahh, OK. Makes sense.

I won't :cry: if something shows up some day, but being as Dark Souls 1, and soon #2, consume or will consume 95% of my gaming time, I don't think I'll feel cheated if it never happens.

Yah, pretty much how I feel about it. Its not like we're being neglected a new Souls' game, and seeing how their popularity and success is growing we'll no doubt be seeing more.

The future is bright for the series.:up:
 
Demon's Souls retrospective from Eurogamer

Lumping it with the JRPG scene was doing it a disservice; Demon Souls was a completely different beast. I'd been an editor on one publication or another for nearly ten years at that point, reviewed hundreds of games and had never seen anything like it. Spiritually it was in line with From Software's long-abandoned King's Field series, but to my mind, the stark miserabilism and relentless cloying tension placed it closer to survival horror. Albeit one with a fearsomely skilful combat engine and a feast of statistical elements to wrap your head around; things I would normally hurl myself under the nearest train to avoid.

...

So much of what made Demon's Souls such a radical step forward for action games seemed to be deliberately designed to be as unintuitive as possible. When you're used to being spoon-fed by games for three consecutive gaming generations, it's one hell of a trip to suddenly go back to the kind of approach last seen in the 1990s. If that sounds like whiny criticism, it isn't meant to be. I extracted perverse satisfaction and immersion from negotiating its labyrinthine systems, and rising to its vertiginous challenges. It's the kind of game where there's a direct correlation between the time invested and the enjoyment gained.

...

Normally I'm glad when a game's credits roll. I can mentally cross it off the list and move on to something fresh and exciting, but Demon's Souls more or less ruined video games for me for a long time. Once you've surrendered yourself so completely to a game as rich and mentally involving as this, the regular 'popcorn' video game seems vapid, trivial and, dare I say it, hollow. Like a cheap pop hook next to a slow-burn album of grand ambition that you'll treasure for life.

Was a good read, and a reminder why many more people that should be getting into these games... don't.:bleh:

As I've said many times, these games are not for everyone, sadly.
 
Nice testament to the quality of the game by the praise it receives in the comments section.

It has to be one of, if not the best console game of last gen.
 
Demon's Souls retrospective from Eurogamer



Was a good read, and a reminder why many more people that should be getting into these games... don't.:bleh:

As I've said many times, these games are not for everyone, sadly.

That was a great read. My first time into the DaS verse was eased enormously by folks here, and it was still enough to drive me half bat **** crazy lol.

Now there isn't anything else I want to play.

EDIT: I'm glad we have Demon's Souls 2 to play with now :bleh:
 
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I can only imagine how frustrating the game must have been playing it as a games journalist when it was first released before anyone understood anything about it.

But as frustrating as it was, must have been great when little by little you would discover all its awesome game mechanics and design.. and holy hell must have been amazing to first realize you could summon and do PvP.
 
I can only imagine how frustrating the game must have been playing it as a games journalist when it was first released before anyone understood anything about it.

But as frustrating as it was, must have been great when little by little you would discover all its awesome game mechanics and design.. and holy hell must have been amazing to first realize you could summon and do PvP.

I was one to import it, the game pissed me off to know end. I didnt try beating it originally because it was so complicated and unexplained.

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I had no trouble understanding the basics obviously because I had played Dark Souls first. Things like world tendency however, I had to read up on as the game did absolutely nothing to explain.

I believe Dark Souls is a better game to play first, as its more streamlined removing some of the the overly completed game mechanics from DeS but still being really similar.

I picked up on Dark Souls pretty quick after watching a beginners guide on YouTube and asking a few questions in the thread here. The games do very little to explain how to play, encouraging community interaction and cooperation, which is awesome and brings me back to my childhood and the games of the 80's which were the same in that regard.
 
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