Nope. Only uses air when boosting. I've played him a while too and don't mind him at all but I think he could be a bit more challenging due to the randomness of his skills.
Playing Nisha and enjoying it a lot. Power is highly effective and I like her skill trees, plus her personality is sorry of similar to Jack's so her comments are amusing, vicious, or both.
I should really try that for BL2 and PS... I don't mind playing through the game three + times for all difficulties for one class but don't want to replay the whole game three more times just to end-game other classes.
Borderlands: The Pre-Sequel - This game was on my backlog for a long time. I purchased it to play with friends almost nine years ago, but then after playing Borderlands 2 I was so burned out on the series that I never ended up going back to it.
Overall, it was a decent game but it really felt like they were trying to milk Handsome Jack. The problem was he didn't really work as well when not used as a villain. It felt like he was too obviously a bad guy and even though we were supposed to be playing morally grey characters it ended up feeling weird why we were going about doing his bidding.
The conflict with the other vault hunters played out in an odd way that felt somewhat contrived and confusing to me (why were they asking the mercenary what happened at the start when they were clearly involved with all of it?).
The moon mechanics like low gravity and lack of air were both interesting and somewhat annoying. The weird floaty physics of BL actually made more sense on the moon though. A plus was being able to have four single user vehicles. I wish that had been in the previous games.
I did think the playable characters were maybe a bit more interesting than in the previous games. The Claptrap especially was funny to play. It was a a cool mechanic that his special ability was totally random, although on average still quite powerful. You just never knew when he was going to set everyone off bouncing for no reason, or randomly explode. If you're playing with other people, just make sure they have a good sense of humor, because most of his abilities affect the whole group!
Visually the game's art style has held up well. You don't really notice that it's such an old game. With that being said, while there were a few interesting environments, like the space station, overall, the moon environment didn't feel all that amazing.
In terms of game play, the laser weapons were interesting, but the controls/responsiveness was clunky and the combat felt pretty meh. The fact you can just die and respawn without any real penalty (besides losing an irrelevant amount of credits) takes a lot of the challenge out of the game. At a tough spot you can just keep throwing yourself at it and will eventually win. It's hard to really motivate yourself to play well when you know it doesn't really matter and you don't feel that much sense of accomplishment.
Quests were the same basic BL humor, so it depends how much you like that. Ultimately we didn't end up completing all the sidequests as there were just too many and we'd had our fill.
By far the worst part of the game (same as the other BL) was trying to sort through weapons that dropped. A lot of time ended up being wasted trying to figure out what weapon was better (too many different stats, no "dps" figure shown). This is my biggest dislike of the BL games, as well as other looter shooters. I just want to play, not futz around with my inventory for half an hour every session.
Overall, if you enjoyed the other BL games, the Pre-Sequel may be worth considering. If you didn't really enjoy them you can probably safely skip it. On the plus side if you wait for a sale and buy one of the bundles you can get the game pretty much dirt cheap, especially if you own any of the previous Borderlands games.
I'll give it a 7/10 for playing co-op. I don't think I would have enjoyed the game solo very much. To be honest, the whole BL series has been kind of lukewarm for me from the beginning.
Borderlands: The Presequel: Claptastic Voyage DLC - So, this was a pretty interesting DLC. I'd probably put it up there as one of the better DLCs for Borderlands in general. Just thinking of the BL2 DLCs, I'd put it in the top two or three---definitely below Tiny Tina's, maybe equal or above Mr Torgue's. You go inside Claptrap to try to unlock some data hidden in his memory banks. There are a lot of references to things like Tron and the Matrix. It felt like the developers had some fun when making it and there is some amusing humor related to Claptrap's ability to screw everything up, and his lack of confidence/self-worth. The only bad part about it was that the final boss was ridiculous. It was either badly balanced for co-op, or just badly balanced in general, since it seemed to require just throwing yourself at it in death after death, meanwhile constantly running low on ammo since it was such a bullet sponge. Overall, I'll give it a 7.5/10.