Honk >:3Why do I get the feeling we've just had a totally unnecessary exchange?
Mmms contextEven JayZ dumbass posted his rant on DLSS.
Honk >:3
I like talking to you so I just make conversation :D
*slides panties off*
Actually in Metro it would serve a purpose if it wasn't so damn blurry, the FPS go up significantly, 15+ @ 1440p.
The 3dmark Dlss offering is using similar resolutions yet doesn't suffer softness and seems to add detail. Why?
Mmms context
[yt]7BpOQUkMI4o[/yt]
Not its not improvement and maturity that causes the port royale bench to look better its because it is a canned never changing never deviating from the path benchmark that makes it allegedly look so good.So, it's not resolution but more improvements and maturity on Ai training and over-all Dlss technologies, one may imagine in real world.
Language barrier or you're unintentionally gatekeeping info with your stilted and poorly worded replies.How did you just do that?
Imho,
Let me be more clear: Dlss needs improvements and maturity with Ai training and over-all Dlss technologies for real world examples. If the problem was just resolution based, then 3dMark would be soft as well.
How did you just do that?
Imho,
Let me be more clear: Dlss needs improvements and maturity with Ai training and over-all Dlss technologies for real world examples. If the problem was just resolution based, then 3dMark would be soft as well.
Language barrier or you're unintentionally gatekeeping info with your stilted and poorly worded replies.
The jist of it is port royale shouldn't even be in this conversation. It is not a real world depiction of what DLSS is or isnt capable of because Nvidia trained it on a static never changing easily optimized and never going off rails canned benchmark. It doesn't matter because with synthetic benchmarks the house always wins.
This is what happens when Sey drops the internet lingo and types clearly.
WHO ARE YOU I DONT EVEN KNOW WHO YOU ARE ANYMORE?
This is what happens when Sey drops the internet lingo and types clearly.
WHO ARE YOU I DONT EVEN KNOW WHO YOU ARE ANYMORE?
I agree and disagree. Again, Canned Benchmark vs an ever changing enviroment. The AI was just trained better and probably had an easier time learing the algorithim in port royal as opposed to an ever changing scene depending on weather, players etc etc in BFV.
As for the resolution its an easy guess as to what went wrong. Nvidia never ran the AI through Ultra Wide in that title.
Overtime DLSS will probably improve in BFV and this will probably be the same across the board for all upcoming titles that support the feature.