Meteor_of_War
New member
Souls game are only combat. So they better be good at it. And they are. Open world games like Odyssey are about discovery and exploration. They are not designed to stop you from progressing. They are designed for you to explore more and more. Souls games are more filler..filler..boss battle…repeat. They do an amazing job with both filler and boss battle combat to keep it varied and challenging. But progression can be slow. Mastering combat and making your way through the content is very satisfying. But it is basically the same formula over and over. They do amazing work on settings and enemies. But the formula is basically the same over and over. This is a good thing if the goal is to master the combat mechanics. That was one of my complaints with Forbidden West is they gave you 99 different ways to attack every enemy. How do you master anything with so many options?
The big difference is what is driving progression in the game. Souls is about getting better and better to take on tougher enemies. Games like Odyssey is about a varied experience and exploration. There really isn’t a need to create a “build” as weapons and strategies can vary and be interchangeable throughout the game. But, the combat must be easier for this to work. That’s the part you won’t like as it is 180 degrees opposite of souls games.
Yes, I can understand and agree with all that. I am much more a combat focused player. Its the vast majority of what I care about when gaming. Story and exploration is really maybe 1/4 of the enjoyment I get out of it. In Elden Ring I literally skipped right past every cutscene and lore description. I understand the gist of the story, but do not care for the details. Just let me power up my character build and give me the next enemy encounter so I can smash it.
But, I do appreciate story/exploration games occasionally too. Especially when I have no more Souls-likes to play. AC: Odyssey is fine, and I know I will enjoy it. I do really like the setting in this game, which is what I believe will be the main thing that keeps me playing. I just wished the combat and enemy AI was a little better.
Also, like I mentioned I'm still in the early game and my opinion may change as I play more and upgrade to learn new skills. My criticism so far is largely just about the samey feel of the combat and dumb enemy AI.