AMD Radeon Crimson Edition 16.10.1 WHQL

t0adp1p3

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http://support.amd.com/en-us/kb-art...re-Crimson-Edition-16-10-1-Release-Notes.aspx

Radeon Software Crimson Edition 16.10.1 Highlights
Support For:

  • Gears of War® 4
  • Mafia III™

New AMD CrossFire profile added for DirectX® 11:


  • Shadow Warrior™2

Fixed Issues

  • Deus Ex: Mankind Divided™ may experience minor stutter during gameplay when using AMD CrossFire mode or may crash when launching the in game benchmark.
  • The Crew™ may experience a random or sudden FPS drop while playing.
  • Battlefield™1 may experience flickering on some surfaces when using AMD CrossFire mode.
  • Radeon WattMan may fail to keep Power Limit settings after hitting apply in some cases.
  • Overwatch™ may experience flickering character models while in the hero selection menu or during gameplay in AMD Crossfire mode.
  • Paragon™ may experience flickering while using AMD FreeSync technology and AMD CrossFire mode in conjunction.
  • Pixel Format option is no longer missing for some Radeon RX 400 series products in Radeon Settings.

Known Issues

  • A few game titles may fail to launch, experience performance issues or crash if the third party application "Raptr" has its game overlay enabled. A workaround is to disable the overlay if this is experienced.
  • The Division™ may experience a game hang during extended periods of play while in AMD CrossFire mode.
  • Rise of the Tomb Raider™ may experience an application crash when changing the resolution from in-game menus when running DirectX®12. Users can restart the game to complete the resolution change.
  • While using or having Radeon WattMan open in Radeon Settings in AMD CrossFire mode, the secondary/slave graphics processor clocks will increase to their highest state.
  • H.264 content may experience blocky corruption when streaming using P2P content players on some Radeon RX 400 series graphics products.

http://support.amd.com/en-us/kb-art...re-Crimson-Edition-16-10-1-Release-Notes.aspx
 
Curious as to why? You never had to install it, and it didn't make it that much larger.

It automatically installed it unless you unchecked it. It should never have been part of the r driver package. It should only have been a secondary download if one wanted it.
 
It automatically installed it unless you unchecked it. It should never have been part of the r driver package. It should only have been a secondary download if one wanted it.

I guess I just never had a problem unticking a check box, so never got worked up over it. It wasn't worked on by the driver team so it had no effect on driver development. Oh well to each their own, just funny what people get upset over.

Side note- seems miles better than what nvidia did imo.
 
I guess I just never had a problem unticking a check box, so never got worked up over it. It wasn't worked on by the driver team so it had no effect on driver development. Oh well to each their own, just funny what people get upset over.

Side note- seems miles better than what nvidia did imo.

What is the world coming to when a comment in a discussion translates to being upset over it? If that is the case, then everyone is upset about everything... :D

about your side note: Not sure what you are refering to with Nvidia.
 
What is the world coming to when a comment in a discussion translates to being upset over it? If that is the case, then everyone is upset about everything... :D

about your side note: Not sure what you are refering to with Nvidia.

The GeForce experience mandatory log in.

Also maybe upset was too strong a word that seemed to upset you. :p

Anyway I guess ticking a box to not install something didn't effect me, because I had no negative feelings about it (that better?)
 
The GeForce experience mandatory log in.

Also maybe upset was too strong a word that seemed to upset you. :p

Anyway I guess ticking a box to not install something didn't effect me, because I had no negative feelings about it (that better?)

Thanks for the info on the GeForce experience mandatory login.

as for the unchecking/checking the box, I don't look at things from my perspective. I look at things from the common computer user perspective. (we here at rage3d are normally not common computer users).

Most common computer users can barely install a driver or just click install on software and click, click, click and let it auto install. They don't have the understanding that they need to actually pay attention to what it is installing, and that so many software packages have "additional software" installing as well without them realizing it.

That is the perspective I was looking at it from. It is just sad that 9 out of 10 computers I service for customers, I have to spend time removing tool bars and other software that was auto installed with a software/driver package.


The worst was a few years ago, for opened up their browser and I swear, there might have been 2 inches of actual page viewing space, but there was 8 inches of toolbars LOL :D
 
I guess I just never had a problem unticking a check box, so never got worked up over it. It wasn't worked on by the driver team so it had no effect on driver development. Oh well to each their own, just funny what people get upset over.

Side note- seems miles better than what nvidia did imo.

Know how I know you've never been an IT guy? Multiply that checkbox by a few hundred users who just accept the defaults and you'll see why it's a problem...
 
I wonder, anyone ever heard about system problem with AMD drivers

trigger
playing 3D game (d3d11)
while at same moment
opened browser + viewing video (cpu/gpu) / accelerated rich content

symptoms
game crash with out of shader/buffer resources (e.g. Elite: Dangerous)
AMD driver goes into restart
system encounter I/O stall while AMD driver restart in progress

observed platforms
64bit Windows7 SP1

hardware (seen on multiple boxes)
Intel i5/i7 CPUs
AMD HD7xxx/8xxx GPUs
SSDs only

those issues started since recent generation of the new Crimson drivers
(wasn't problem earlier when Crimson rolled out nor before them)
 
could be browser acceleration crashing, or something not liking the video decoder downclocking (afaik, 7xxx has a fixed clock video decoder).

or the interaction between the two
 
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AMD today released the WHQL-signed variants of the Radeon Software Crimson Edition version 16.10.1 drivers, which it released earlier this month.
Support for Oculus' Asynchronous Spacewarp (ASW) feature on select Radeon RX 400 series graphics products. ASW compares previously rendered frames, detects the motion between them, and extrapolates the position of scene components to create a new synthetic frame. Using this technology, synthetic frames will accurately approximate the fully-rendered frames they're designed to replace.
https://www.techpowerup.com/226760/amd-releases-radeon-software-crimson-edition-16-10-1-whql
 
On a triple R290x 8GB card setup and running shadow warrior 2 with the game running at maxed settings at a 4k resolution, Crossfire performance is a stuttering mess despite said drivers having a profile specifically for this game.....All 3 cards are working according to afterburner, but their behavior is very erratic with all of them constantly going from 20% to 100% load all the time.....Any ideas?



Same goes for battlefield 1......Runs great on a single card but is very rough with all 3 at 4k on ultra settings in either case, Dx12 is enabled when using a single card, and I use Dx11 for multi GPU since the game doesn't ( yet ) support the explicit GPU rendering feature in DX12 that allows multi GPU support.
 
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