16.3.1 Drivers are out

hum, if you are a crossfire user almost all known issues are about it.

Updated Crossfire Profiles available for:

Hitman™

Support for:

Need for Speed™

Resolved Issues

Installed or played games sometimes do not show up in the Radeon™ Settings "Gaming" tab.
Installing via command line may not work for some users. As a workaround please use the default GUI installer.
Intermittent hang sometimes experienced on UE4 applications.
Black screen or possible hang after launching Oculus Video Application.
DirectX®12 application frame rates are no longer locked to the refresh rate of the display panel.

Known Issues

A few game titles may fail to launch or crash if the AMD Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay"
FFXIV can experience black screen or application hang
The Division may experience flickering in AMD Crossfire™ mode.
League of Legends® may experience some graphical corruption on characters death animation in AMD Crossfire™ mode.
Rift® may experience a hang when playing with FRTC and V-Sync enabled. As a work around users are suggested to disable V-Sync.
Plants vs Zombies™: Garden Warfare 2 may experience some flickering in AMD Crossfire™ mode.
Power efficiency toggle in Radeon™ Settings is showing up for some unsupported products.
Hitman™ may experience poor AMD Crossfire™ scaling when "Super Sampling" is set to 1.5x.
Need for Speed™ may experience poor scaling or flickering in AMD Crossfire™ mode.
 
the sooner people start realizing the failure of mgpu, the better. imho.

Pretty well sums it up for me as well.

I'll go with a single GPU with as much RAM and the most bandwidth any day over trying [again] to use a MGPU setup.
 
Pretty well sums it up for me as well.

I'll go with a single GPU with as much RAM and the most bandwidth any day over trying [again] to use a MGPU setup.
Pretty much why I bought the 290x back then. Most powerful card with the most memory. Games are smooth and you have no problems with crossfire or SLI. And it still runs the latest games smoothly.
I plan to change sometimes this year once the Fury's price dropped a bit, or I'll go for a 980ti, not sure yet. Both are excellent cards.
 
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After 5+ years of mgpu (6950's and 7950's) got myself an 8Gb Sapphire 390X with boosted clocks, tri-fans and backplate (I couldn't afford Furys or Ti's).
I'm absolutely loving the card so far, it does 1440p like a breeze on titles such as ROTR and Far Cry Primal. No stuttering, no flickering, no messed up clocks. Smooth sailing even at highest settings.
It's so relieving to just play and forget, not having to wait for unexisting Crossfire fixes. It's like I've taken a burden off my back (and off my CPU as well, prolly).
 
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the sooner people start realizing the failure of mgpu, the better. imho.

I have 100 games installed, 95+% of them running awesome in CF with allmost double gains ( hence 5K), some after a special treatment (other profiles, forced afr, framerate cap etc.) It's not hassle free, esp. with just relased games, but eventually it play's great . But I agree the part, single GPU is the most trouble free, but if you go 4K or 5K, multi GPU is still required and CF is has great scaling in most apps at higher res (less CPU overhead influence).

Playing BF4, FC4 etc in 5K on a glossy screen with no divergence of grainy anti-glare coating with reshade, older games with reshade + SSAA and DOF for extra depth, it needs quite a bit of GPU power too, but it looks so great :) It's worth the trouble now and then, for me at least.
 
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I have 100 games installed, 95+% of them running awesome in CF with allmost double gains ( hence 5K), some after a special treatment (other profiles, forced afr, framerate cap etc.) It's not hassle free, esp. with just relased games, but eventually it play's great . But I agree the part, single GPU is the most trouble free, but if you go 4K or 5K, multi GPU is still required and CF is has great scaling in most apps at higher res (less CPU overhead influence).

Playing BF4, FC4 etc in 5K on a glossy screen with no divergence of grainy anti-glare coating with reshade, older games with reshade + SSAA and DOF for extra depth, it needs quite a bit of GPU power too, but it looks so great :) It's worth the trouble now and then, for me at least.

I wonder if will you upgrade to Polaris 10 CFX or sticking to what you have right now?
 
I wonder if will you upgrade to Polaris 10 CFX or sticking to what you have right now?

Not sure what to expect from polaris atm. If it offers substantional (30%+ over Fiji) gains and at least 8 gb V-ram, I may go for it. Some games could use just some more juice @5K.
 
the sooner people start realizing the failure of mgpu, the better. imho.
I don't have a problem with it and have both 980 sli and fury x cfx most all games work some I have to wait a bit but I do anyway as most games need 3 or 4 patches to run at all anymore even with one card

4k needs it and it this point I would not go back to low res

so you don't have it what do you care if others do and like it :hmm:
 
the sooner people start realizing the failure of mgpu, the better. imho.

Most games are OK with multi-GPUs.

That said I'd prefer 1 really good GPU + a lower end one for Compute or something like that. Too bad that never really took off.
 
the sooner people start realizing the failure of mgpu, the better. imho.

In theory, DX12 will fix this, since the support is baked into DX12.
Guess we will wait and see if game companies take full advantage of DX12.
 
the sooner people start realizing the failure of mgpu, the better. imho.

been around since the late 90's starting with the 3DFX Voodoo 2 days. Not going anywhere.

I have had no more problems with crossfire then I have had with single card solutions in games over all. Yes, single card/crossfire issues are usually in different games, but over all, no different. (3 gaming computers in the house, only one multi GPU)

about 10% of the crossfire issues are from drivers, the other 90% are from piss poor developer support in games.
 
16.3.1 drivers are folding every bit as good as the 16.3 drivers temps are lower too. Wife left this morning to visit our daughter. Our UN50JU7500 is all mine until Thursday evening looking forward to some 4k gaming once this wu finishes. I'm sure there will be some performance increases over the 16.1.1 with my Fury x's.
 
DX12 won't go well. It is the biggest business gimmick by Microsoft and in most scenarios there won't be any gain, in fact most likely you will lose performance due broken Crossfire/SLI support or simply **** doesn't run as it was described on paper. Speaking of CF, works great in 98% of the games for me. When it doesn't there is always game profile option to disable crossfire ;)
 
I was a mGPU user and games worked fine most of the time but when they didn't, it was bad, graphical problems, stuttering/bad performance, for example disabling crossfire would give me more performance in some games, totally defeating the purpose, now that i'm on a single card have no problems whatsoever, everything works, new games, old games, ancient games, etc.

Have no desire go back to mGPU setup but if dx12 improves things perhaps i will.
 
My guess is multi gpu support will be even worse under dx12.

The onus is on the developer to implement and maintains support.

Most arent going to want to spend the resources.
 
My guess is multi gpu support will be even worse under dx12.

The onus is on the developer to implement and maintains support.

Most arent going to want to spend the resources.

I totally agree. DX12 brings nothing to PC Gamers especially nothing visually. I am more interested in new NVIDIA features enabling additional visual enhancements in Rise of Tom Raider than MS DX12 bullshit where SLI/Crossfire does not work leveraging PC performance to the level pile of crap called XBOX One. Gaming in 2k and 4k...SLI/Crossfire is needed.
 
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