Year in Review 2023

John C Flett

Veteran of Psychic Wars
It's that time when we're reminded of just how much time we've spent infront of the screen.
According to Steam I've: played 195 games and unlocked 1097 achievements with Ultimate Admiral Age of Sail being my most played game accounting for 8% of my play time.
Meanwhile on XBox game pass I've played 17 games and 130 with Solitaire Collection (hardcore gamer that I am) accounting for 20% of my time.

Overall though I feel it's been a less that great year for gaming. I gave up on a lot of titles and the ones I keep coming back to (DCS/ILS/American and Euro Truck Sim/VTOL VR and Derail Valley) are not being challenged by anything more modern. That said Destroyer The U-Boat hunter has turned out to be surprisingly fun while Gunner Heat PC continues to improve. I've also, finally, seen the Combat Mission games come to Steam this year and, while still older games, I have been spending a lot of time with them and expect to see them showing well in my 2024 playtime too.
I thought the year was pretty good actually, in terms of 2023 releases. I played 53 games and average completion time was 16.85 hours. So total playtime was 893 hours, plus extras on top of that (e.g. via CoD MWIII mp + few replays / side quests returns). There were many great games in 2023 and was decent across many genres. RPG gamers seemed to get the best stuff though. Still a few I need to play but I managed to get most of the big releases on PC at least.

My favorite games of the year: The Talos Principle 2, Baldur's Gate 3, Starfield, Hi-Fi RUSH, Shadow Gambit: The Cursed Crew, Lies of P, Diablo IV, STAR WARS Jedi: Survivor. Dead Space (2023), Resident Evil 4 (2023), Trine 5: A Clockwork Conspiracy,, Stasis: Bone Totem

Underrated Games: Aliens: Dark Descent​, Dead Island 2,

Overrated Games: Alan Wake 2, Forza Motorsport 2023, Atomic Heart​
Certain issues are forgivable, cause they will continue to exist as long as major titles are made for console first, but i agree with some of the games seemingly just skipping the qa step before launch. Its kind of insane, and those problems i dont forgive. Its not always a case of as long as they fix it. I dont want the major publishers to rely on fixing things after the sales, rather than before.