Woot! ARB_fragment_program is done and approved!

Yep! I've already started messing with it too (ok, well not ARB fp 1.0, rather ATI fp 1.0, which is a rather incomplete version, but still :)).
 
Just finished reading the both of them and I must say that they're both rather cool! ;) Given that ATI_text_fragment_shader basically has the exact same functionality as ATI_fragment_shader, I hope that the next driver set supports it for the Radeon 8500. . . ARB_fragment_program is -really- impressive. . . Even without the greater number of instructions that it has over previous implementations, it is so much more versatile.
 
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