Vertex_shaders and Vertex_arrays problem

Toxic Orb

New member
hi,

I tried to combine vertex shaders and vertex arrays.
So I took the AtiSimpleVAO.cpp file and implemented
it in a modified Version of AtiSimpleVertexShader.
It compiled but I got an error message when executing it.

Do I have to change the vertex array ussage together with VS?
 
A better sample to look at for combining vertex arrays with vertex shaders would the the Point Light Shader demo: http://www.ati.com/developer/R8500PointlightShader.html

Make sure to use the latest drivers. For Win98/ME, the 9016, 9017, and 9021 drivers had a major bug that totally broke vertex arrays. The newer drivers have finally fixed that, though. The 9031s are so far very good, as far as I can tell.

What exactly are you trying to do, anyway? I do have a little bit of experience with combining vertex shaders and arrays. . . I had managed to get a vertex shader (that did nothing) working. . . :)
 
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