pav
New member
i was wondering if it would be possible to use DirectShow to output the video to a texture, instead of the video overlay, so that i can map it onto my own quad and process it as i need.
there's a tutorial for that in Nehe, but it uses OpenGL and Video For Windows, not DShow.
I'm using VC++ and D3D.
thanks ^^
there's a tutorial for that in Nehe, but it uses OpenGL and Video For Windows, not DShow.
I'm using VC++ and D3D.
thanks ^^