I'm in school for this btw
I'm doing the mechanical CAD program at my local community college, getting an AAS in it. I don't work in 3DSMax, but I definitely do a lot of 3D. Of course, what I do has a high level of accuracy, low level of artistry.
I also blame holiday procrastination.
[yt]Nki763_VnSs]
If modeling is like using hand lotion, then unwrapping and texturing is like using sand paper.
Not satisfied with how this came out. Took too long unwrapping certain objects and then through the process discovered that I could have faked a lot of the more complex geometry through textures so at least I know not to cause myself a headache next time, I also blame holiday procrastination. This project had a deadline though so this is the textured version though I might revisit it later once we go over lighting. Forgot to turn off reflections on some surfaces so it might look weird, like super reflective sides and the red on the headlight (too lazy to re-render the video )
[yt]Nki763_VnSs[/yt]
I'd blame Elite Dangerous
Edit: awesome job btw I got an old 3ds max book that my gf gave me... took a glance at it and was a bit confusing for noob
Looks good. How's modeling on the 21:9 monitor? Do you feel you are more productive?
Where is your course? Which school?
Why so you can camo yourself as one of the bums at Lucien L'Allier metro and stab me when I'm walking by? I don't think so!