SD-[Inc said:;n11057748]I upgraded the PS4 version to PS5. That was a dramatic upgrade. The PS4 version was pretty bad before. It looks really good. The ray tracing mode has really nice natural lighting. But it’s not worth a 30 fps hit. Still looks great on performance mode and is really smooth. It’s definitely still glitchy though. Already saw Vesimer jump onto an invisible horse and ride it straight into the ground. I reloaded the last save and he got it right the next time. The game itself is still great. Unfortunately, none of my original saves made it to the new version. So I had to start at the beginning.
After all my bloated previous post I'm finding that TAAU or DLSS Quality removes much of the fog or film. So may not need an extended view distance mod in Next Gen. But may still need it in 1.32.SD-[Inc said:;n11057792]It probably is a performance enhancement to keep the solid 60 FPS. Seems like the same code for PC version is a little dumb. Distance fog should be a setting on PC.
TAAU looks better but the FPS hit is 25% compared to DLSS Quality. So no RT/DLSSQ gets 110 FPS where RT/DLSSQ gets 50 FPS where RT/TAAU gets about 35 FPS. Basically I can play at the same framerates as I could when the game first came out on my i7 920/HD 7970. But now I guess it is 1440p and there's different lighting. :shrug:
Played for a couple of hours. Did the quest where the dwarf smith shop burnt down. Made a decision. Damn probably the wrong decision. Love this game.
TAAU looks better but the FPS hit is 25% compared to DLSS Quality. So no RT/DLSSQ gets 110 FPS where RT/DLSSQ gets 50 FPS where RT/TAAU gets about 35 FPS. Basically I can play at the same framerates as I could when the game first came out on my i7 920/HD 7970. But now I guess it is 1440p and there's different lighting. :shrug:
Played for a couple of hours. Did the quest where the dwarf smith shop burnt down. Made a decision. Damn probably the wrong decision. Love this game.
Craw are you playing maxed out with all RT options?