digitalwanderer
New member
I think comparing the two is almost inevitable, and since I finally finished MoH:AA yesterday I thought I'd chime in with my .02.
MoH:AA was a pretty good game, but it bothered the hell out of me! I kept seeing flashes of true greatness in the game, but it had more than it's share of flaws. The action was good, but the story was a bit disjointed to me and I never really felt like I knew what was going on. I won't even begin to go into my feelings about the ending...I won't spoil it if you're not thru yet, let's just say it's less than overwhelming..
I felt the game was rushed out. It has a few technical issues to resolve and it's a resource whore from hell that even faboo boxes might have trouble running.
RTCW I felt was a good game that turned out great. I can't argue with anyone who's pissed that zombies and robots made it into a WWII story, but I'll take a fun & easy to follow plotline and give them slack for the un-authentic zombies & such since they made up for it with such a wickedly nice game! RTCW was the first game I can recall in a LOOOOOONG time that I didn't feel the need to wait for a patch to come out to play it decently. It didn't have any major bugs for me, and damned few minor ones. It just seemed really like a really finished and polished program. The engine might have been the same in both games, but the RTCW team sure used there's better! The game's scalability to run well on a lower-end machine is a sweet bonus, and the eye-candy and details in the game beat MoH:AA hands down in my book.
Just thought I'd see what everyone elses opinions were. I haven't tried multi-player in either yet, but I've heard that RTCW is the better of the two. Anyone have an opinion?
MoH:AA was a pretty good game, but it bothered the hell out of me! I kept seeing flashes of true greatness in the game, but it had more than it's share of flaws. The action was good, but the story was a bit disjointed to me and I never really felt like I knew what was going on. I won't even begin to go into my feelings about the ending...I won't spoil it if you're not thru yet, let's just say it's less than overwhelming..
I felt the game was rushed out. It has a few technical issues to resolve and it's a resource whore from hell that even faboo boxes might have trouble running.
RTCW I felt was a good game that turned out great. I can't argue with anyone who's pissed that zombies and robots made it into a WWII story, but I'll take a fun & easy to follow plotline and give them slack for the un-authentic zombies & such since they made up for it with such a wickedly nice game! RTCW was the first game I can recall in a LOOOOOONG time that I didn't feel the need to wait for a patch to come out to play it decently. It didn't have any major bugs for me, and damned few minor ones. It just seemed really like a really finished and polished program. The engine might have been the same in both games, but the RTCW team sure used there's better! The game's scalability to run well on a lower-end machine is a sweet bonus, and the eye-candy and details in the game beat MoH:AA hands down in my book.
Just thought I'd see what everyone elses opinions were. I haven't tried multi-player in either yet, but I've heard that RTCW is the better of the two. Anyone have an opinion?