hi all, i just got a copy of rendermonkey and had a bit of fun with impoting my own max models etc. some cool stuff going on there.
my question is, how much of a coder do you have to be to use this app? it looked right over my head but i havn't read through the documentation yet. Basically i would like to write some custom shaders for 3ds max and im trying to work out where to start.
my question is, how much of a coder do you have to be to use this app? it looked right over my head but i havn't read through the documentation yet. Basically i would like to write some custom shaders for 3ds max and im trying to work out where to start.