nVidia's Half-Life 2 RTX

Trunks0

Keeping an open mind
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Release date: TBD
Demo: On Steam (03/18/2025)
Gamepass: No
 
Probably due to it being older source and limited multi threading use, but man anytime there was a lot of fire, input latency went so high even with 2x FG at 1440p with a 5080. Nearly 100ms, made it feel like a rubber band.
 
It was probably ray tracing through transparent geometry. This is a known performance-sink for ray tracing.
Yeah, not a bad start though. I was expecting worse.

Also kinda handy if you have an AMD GPU, There is a Portal RTX AMD mod that works with this...


Kinda hope they come back and make one specifically for HL2 RTX (there are quirks). As having access to FSR 3.x makes a massive difference vs the craptacular upscaling nVidia includes for non-DLSS upscaling.
 
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