Update 3 is now available!
Calling all adventurers: Update 3 is now LIVE! Read on for the full patch notes:
New Features
NVIDIA DLSS 4
Update 3 brings support for NVIDIA DLSS 4: a suite of rendering technologies that boosts framerates, increases performance, and improves image quality!
- Players using supported NVIDIA hardware can enable Multi Frame Generation (3x, 4x) using the new transformer-based model
- Ray Reconstruction increases the clarity and stability of ray-traced images
- DLAA and DLSS Super Resolution have also been updated to the transformer-based model. These options when enabled enhance native and upscaled image quality, respectively
Ray-Traced Local Lights
For players who have Path Tracing enabled, this update includes a new option for ray-traced shadows to include all light sources, which significantly increases the quality of shadows in interior locations. (Players can also choose to keep the previous setting, which provides ray-traced shadows from the sun only.)
Path Tracing (Full Ray Tracing) Support for AMD and Intel Graphics Cards
This update brings Path Tracing to supported Intel and AMD GPUs. To use Path Tracing, your Intel or AMD graphics card must support Hardware Ray Tracing and have at least 16GB of VRAM. Please make sure to download the latest drivers from your GPU manufacturer!
Note that in foliage-dense locations, such as Sukhothai, reducing Vegetation Animation Quality below the “Ultra” settings can reduce the occasional shadow “popping” that may be seen on all graphics cards using Path Tracing.
FSR 3.1, including Frame Generation
Update 3 adds support for AMD FSR 3.1 upscaling and frame generation technology.
Intel XESS 1.4
Update 3 also adds support for Intel XESS 1.4 upscaling.
Quality of Life Updates
- Repair kits can now also be used by selecting them directly from the inventory (Rather than only by selecting your broken weapon or tool!)