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New member
Can someone please point me how to render wireframe polygons with hidden lines? I’ve seen methods that involve first rendering the polygon as it is, them rendering it in wireframe. The reason I’m doing this is to improve performance on computers that don’t have a 3D accelerator, because that is the situation here on the third world universities. Anyway, it would be wonderful if somebody can help me on this.
I’m currently coding an application to predict protein structures through genetic algorithms, and the visualization is awful on computers that don’t have a 3D board. And rendering in "pure" wireframe (runs fine on any K6) is very difficult to understand the results.
I’m currently coding an application to predict protein structures through genetic algorithms, and the visualization is awful on computers that don’t have a 3D board. And rendering in "pure" wireframe (runs fine on any K6) is very difficult to understand the results.