What do you think will be the next step for sound cards? The 3D sound has room to improve, of course.
I'm sad that Aureal went bankrupt, especially as I have one of their cards and I can't get new drivers (there are some bugs in there).
Wasn't creative interested in buying Aureal? That would probably be a good addition to their technology.
But what comes after 3D? Hardware voice synthesis? Hardware voice recognition? How many years till that? 5? less? Will games be using voice recognition/synthesis in software first?
Or maybe the technology is too complicated to do in hardware so soon? I mean - it's probably very different for each language and hardware could do it in English only (or a programmable hardware solution which could be programmed to take any language as input).
Erkki
I'm sad that Aureal went bankrupt, especially as I have one of their cards and I can't get new drivers (there are some bugs in there).
Wasn't creative interested in buying Aureal? That would probably be a good addition to their technology.
But what comes after 3D? Hardware voice synthesis? Hardware voice recognition? How many years till that? 5? less? Will games be using voice recognition/synthesis in software first?
Or maybe the technology is too complicated to do in hardware so soon? I mean - it's probably very different for each language and hardware could do it in English only (or a programmable hardware solution which could be programmed to take any language as input).
Erkki