Force enabling SSAA in WoW doesn't work

Galmok

Active member
With the latest patch of WoW, Blizzard have decided that SSAA isn't an option anymore, even though this was the absolute best antialiasing option available. So, I tried the AMD Radeaon Settings which should allow me to override the games antialiasing setting, but of course this did not work. In fact, it had absolutely no impact on the antialiasing settings. :-(

So, is this a bug in the AMD driver?

It does offer the option, but the game is unaffected.
 
With the latest patch of WoW, Blizzard have decided that SSAA isn't an option anymore, even though this was the absolute best antialiasing option available. So, I tried the AMD Radeaon Settings which should allow me to override the games antialiasing setting, but of course this did not work. In fact, it had absolutely no impact on the antialiasing settings. :-(

So, is this a bug in the AMD driver?

It does offer the option, but the game is unaffected.

forcing ssaa hasnt really worked in years except for some old dx9 games, definitely no bug. Does wow still have a msaa setting? If it does you can set msaa ingame, create a profile in the amd control panel and set aa mode to enhance not override, and set aa method to super sample. This used to work but its been a while since ive used it
 
SSAA was removed from the game in the latest patch.

Also if you are using anything below a 1060 on Nvidia or RX580 on AMD they have disabled the MSAA options as well. Unless you have GPU with greater then 4GB memory you are stuck with either FXAA LOW, FXAA HIGH or CMAA...
 
SSAA was removed from the game in the latest patch.

Also if you are using anything below a 1060 on Nvidia or RX580 on AMD they have disabled the MSAA options as well. Unless you have GPU with greater then 4GB memory you are stuck with either FXAA LOW, FXAA HIGH or CMAA...

Not entirely true. I have a RX480 with 4GB mem and have MSAA x1,x2,x4,x8 options readily available.
 
Not entirely true. I have a RX480 with 4GB mem and have MSAA x1,x2,x4,x8 options readily available.

Interesting, I've just read a lot of issues pertaining to AA options with anything below 4GB.

I would suggest following Higgy's instructions, the only issue is I doubt it will work for DX12, reverting back to the DX11 API through the advanced options for them game may give you better luck with it working using Higgy's instructions. There is zero performance advantage to DX12 anyways.
 
Interesting, I've just read a lot of issues pertaining to AA options with anything below 4GB.

I would suggest following Higgy's instructions, the only issue is I doubt it will work for DX12, reverting back to the DX11 API through the advanced options for them game may give you better luck with it working using Higgy's instructions. There is zero performance advantage to DX12 anyways.

yes definitely wont work with dx12
 
I tried DX11 with AA override and it actually worked. :)

And no, DX12 with AA override does not work.

At least I have an option now. Thanks. :)
 
Back
Top