Free update to anyone who has the original game. Quite a few improvements, including full voice-overs for all NPCs.
https://www.ign.com/articles/disco-elysium-the-final-cut-review
https://www.ign.com/articles/disco-elysium-the-final-cut-review
These were my thoughts after completing this game last year:
Disco Elysium is an RPG with 'dialogue gameplay' similar to old school rpgs like planescape torment, finished it in about 40 hours. It's very well written (arguably the best writing ever in a video game). Every single facet of the game, the characters, the fictional world, the buildings, the factions etc have an immense and in-depth back story to unravel or optionally learn about. It's extremely impressive the amount of depth packed into such a small slice of a fictional city.
There is no combat, the entire game is experienced through dialogue, exploration, solving tasks, and learning/reading new information. Information is your weapon here, as it will help you navigate through the ocean of dialogue being thrown at you, with its twists and turns (and hundreds of dialogue skill checks). Unlike other games, failing a dialogue skill check is not necessarily a bad outcome, as it might open up completely new dialogue and gameplay paths. It's intended.
I'm quite glad I picked this game up and went in completely blind. Only criticisms I have is the lack of fast travel (coming down to the end, some of the backtracking was tedious) and somewhat clunky movement (they should patch in a 'hold down mouse button to move' option). It's not a game for everyone, especially not for those who don't like reading dialogue or need combat in their games.
Banned in Australia, apparently too mature for my fragile little brain
Yep Mad Max & Angela White is OK but Disco Elysium that's where they draw the line.
Good review. I think the new voice-overs for every NPC will make it easier for people who don’t like to read that much. I’m finally going to play it now.
I was really interested in this game and found a lot I liked in it but after about 20 hours I've given up. It's been a long time since I found a game that was so punishing if you didn't do what the designers intended.
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