I liked Control.
CD Project devs want to "call out" big problems like homelessness and the wealth gap in Cyberpunk 2077 sequel
A developer on Cyberpunk 2077 made earnest remarks about some of the sci-fi RPG's shortcomings, including the shortage of homeless characters on its streets.
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"I see that we didn't push the envelope far enough in some places, for instance," said Paweł Sasko, Associate Game Director at CD Project RED. "Like, let's say the homeless crisis... when I look at it, I'm like, we weren't far enough in '77. We thought that we were dystopian, but... we just touched the surface."
The general hope aired in the podcast is that, now that they have a studio in the US, the creators can make the sequel more true-to-life, and engage more deeply in some issues the first game didn't address. The planned sequel is internally called "Orion" and we don't know much about it yet, except that it has the lead writer of Control at its narrative helm.