Lurk
Active member
Crossfire nuisances: a serious "troll-free" feedback thread for AMD multi-GPU gamers.
Hi all, I'm notceing a strange behaviour with my two 7950's on a couple games, i.e. Thief and Shadow of Mordor.
My second card wines like a baby, and I can hear the fan changing speed ever so often, especially when switching back and forth from game to menus.
This also seems to be associated with occasional stuttering - not the well known microstuttering - where the game hitches for a couple of seconds before returning to normal smooth behavior.
In both these games I see a similar pattern, where 2nd GPU fan speed and inconsistent performance problems seem to be directly connected.
Also, both games exhibit the same type of artifacts when trying to force a different Crossfire rendering method, namely AFR friendly and optimize1x1, flickering menus and occasional crashing being the most evident.
I should also add that lowering IQ settings has next to no effect on this behaviour, which I can only see as poor multi-GPU optimization (driver side or game developer side, I don't know. Maybe both?)
A proof of the relationship between Crossfire and the problems described is that disabling Crossfire at executable level seems to settle things down, if it weren't for the natural reduction in performance.
Anyone with similar experiences? Are some games naturally doomed to return an unsatisfactory multi-GPU experience?
Anyone with Crosssifre having similar problems with SOM, which I'm currently playing like there was no tomorrow?
EDIT: found a thread on my particular issue:
http://forums.guru3d.com/showthread.php?t=393377
Doesn't seem like the new Omega did much for SOM, since I'm experiencing pretty much the same problems people were having with previous betas. Second GPU utilization seems definitely sub-par.
I'm still experiencing crashes with Crossfire and, strangely enough, ultra textures run almost smooth on one GPU, while they turn the game into a stutter fest with Crossfire enabled.
Hi all, I'm notceing a strange behaviour with my two 7950's on a couple games, i.e. Thief and Shadow of Mordor.
My second card wines like a baby, and I can hear the fan changing speed ever so often, especially when switching back and forth from game to menus.
This also seems to be associated with occasional stuttering - not the well known microstuttering - where the game hitches for a couple of seconds before returning to normal smooth behavior.
In both these games I see a similar pattern, where 2nd GPU fan speed and inconsistent performance problems seem to be directly connected.
Also, both games exhibit the same type of artifacts when trying to force a different Crossfire rendering method, namely AFR friendly and optimize1x1, flickering menus and occasional crashing being the most evident.
I should also add that lowering IQ settings has next to no effect on this behaviour, which I can only see as poor multi-GPU optimization (driver side or game developer side, I don't know. Maybe both?)
A proof of the relationship between Crossfire and the problems described is that disabling Crossfire at executable level seems to settle things down, if it weren't for the natural reduction in performance.
Anyone with similar experiences? Are some games naturally doomed to return an unsatisfactory multi-GPU experience?
Anyone with Crosssifre having similar problems with SOM, which I'm currently playing like there was no tomorrow?
EDIT: found a thread on my particular issue:
http://forums.guru3d.com/showthread.php?t=393377
Doesn't seem like the new Omega did much for SOM, since I'm experiencing pretty much the same problems people were having with previous betas. Second GPU utilization seems definitely sub-par.
I'm still experiencing crashes with Crossfire and, strangely enough, ultra textures run almost smooth on one GPU, while they turn the game into a stutter fest with Crossfire enabled.
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