Can someone please explain the ending of MOHAA to me?!?

klutzon

New member
I just finished Medal of Honor: Allied Assault, and after such a beautiful game, with a very exciting last level (where the place is blowing to hell and I'm running away from the flames left and right), I jump into the train, and one of my team tells me: "Wow, would you look at that!". Fade to black, and then what do I see?

"THE END".

Then the credits.

Now, I was expecting something of an ending! :eek: The ending of Return to Castle Wolfenstein was brilliant! It wasn't very optomistic to being with, but then it made you feel good at the end, but at least there was an ending sequence! Here, it's just a fade to black followed by the credits! (Although the credits near the end coupled with the 1940s music were very emotional... at least for me :))

Now I was trying to think why it didn't have an ending, because obviously the game was meant to end like that. Is it maybe because, trying to emulate real life, when a mission is over life goes on, with no real reward except the satisfaction that you helped win a war? (Even the MOH series on PSX had endings, which made you feel good about going through the whole game, that you did something....)

Does anyone have input as to my thoughts? I'd really like to know, because I really enjoyed the game so much, and it's only because of its greatness that I could excuse the lack of an ending.
 
The following is from www.gamefaqs.com:

Secret Level:

In the main menu, bring down the console, and type maplist, you will get a list of levels from the game, in it, there is a file called m4l0.bsp, double click on it to open a secret level.
Contributed By: KMAN, Verified By: awills, Source: Self

The Dancing Germans:

In Mission 2, when you go undercover. Walk to the window in the room with guards playing cards. You will see two Germans talking down below. Hit the use key on the window and they will dance, do handstands and back flips.
Contributed By: Duncanboy, Verified By: chiefmatthew1, Source: Self

I've played it. It's quite nice. Damn annoying German shepherds....
Oh, i'v seen the dancing Germans too..... not that funny.... still worth a look.


oh, did you know you can skip EA and 2015 screen when the game starts by putting

+set developer "1"

after MOHAA.exe in the properties window you get by right clicking your desktop shortcut?

so what if the ending sucked? Let's leave it at that. The single player was very good. Multi-player is ok. RTCW single player sucked ass, but it's Multi-player is superb, almost perfection. That's my opinion.
 
MOHAA is very good game, but technically some says it's poorly coded. Now, I wouldn't know anything about that but, I understand why they say it. It runs horribly in some missions. single digit frame rates. RTCW single player was a joke. Zombies? Supersoldiers? What the..... the last stage was a joke too. Too cartoonish. To tell you the truth, i've played RTCW in god mode. Just wanted to get it over with. Didn't enjoyed it that much. But i didn't use cheat for MOHAA. No way. MOHAA's single player is superior.

But I just love RTCW Multi-play.
 
hmm.....yes, MOHAA's ending abrupt. I was surprised that it ended like that. Had know idea that was the last mission. but wasn't very dissappointed at all. Just thought it could have had something. like some cut scences, cinematics, whatever it's called. After finishing it I understood why the mission was more hectic at the end. It was the last one. Had i know that before i started the mission, I would have been less surprised by how it ended. There was nothing wrong with how the mission itself ended. It just needed some explaining about the character you played. well, I guess like how RTCW ended. I agree with you on that.
 
Duffman, just post once with what you are going to say. RTCW is meant to be a "action movie" type game (like Indiana Jones style), while MOH is meant to be more like Saving Private Ryan.
 
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