Can DirectX SDK Debug & Retail version co-exist?


New member
I'm just getting started with learning DirectX and installed the 8.1 SDK in debug mode. Does this overwrite the regular DirectX files that games would use? I suppose so, because I started to have problems with some games, and then removed the DEBUG files and all was fine.

Is there a way to use the SDK in debug mode, while the games would use the retail version?
In the Direct3D tab of the DirectX control panel (right there with all the other control panels), you should have the option to toggle between retail and debug. This doesn't require a reboot (woohoo!) as of DX 8.0. If you don't have this option, you haven't installed the debug runtime and should re-install the SDK.