AMD Acquires Software Company ‘HiAlgo’

pax

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http://wccftech.com/amd-aquires-hialgo-wip/


With the recent RTG philosophy trickling down to grass root levels we have seen AMD (NASDAQ: AMD) software reach a whole new dimension of polish and artisan-like characteristics in terms of the GUI and interface design. In what appears to be an attempt to take it to an even higher level, AMD has acquired HiAlgo, a software house which will synergize with its existing RTG philosophy and work on the software side of things.

Whats this about? Just to spitshine the driver gui's a bit?

edit: oh hang on its an fps booster...:

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Driver side dynamic resolution scaling coming soon? Kinda clever tech. I know this is done on consoles, so this was bound to come PC side eventually.
 
Why they feel the need to buy it? I imagine so all games can implement it with freesync? PC devs werent gonna use it I imagine. Def a selling point for me and for mid range card users who want smoother gameplay vs high price brute force cards.
 
If anyone here has played skyrim with this thing enabled they know what a piece of **** it is. Basically it severely degrades quality by lowering the resolution dynamically to have that fps boost. Good news for those who have a budget of 80 dollars for a videocard I guess.
 
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ah, so it's the same thing that was used for Skyrim. I lasted 5 minutes with it, the visual downgrade was so unbearable it made stuttering a negligible nuisance.
 
Could be a good thing for the htpc crowd, a game dipping below the displays native resolution will not be as noticeable in that scenario.
 
ah, so it's the same thing that was used for Skyrim. I lasted 5 minutes with it, the visual downgrade was so unbearable it made stuttering a negligible nuisance.

Sounds like it was set agressively. I wouldnt have it kick in until 20fps and want a quality slider to control the visual downgrade. Maybe AMD will make it adjustable and offer an on or off option in Crimson.
 
Well the software is still available on the HiAlgo website. I played around with BOOST and it can provide a nice FPS boost with a very minor drop in resolution that is pretty unnoticable.
 
Anyone else thinking dynamic virtual super resolution?

Yeah, you could use this to run at way higher res than you normally would, and have it scale back to normal res when things get intense. It doesn't have to be just normal and then low res.
 
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