19.7.1

pax

Well-known member
Some fixes and lots of perf comparisons:



https://www.amd.com/en/support/kb/release-notes/rn-rad-win-19-7-1

Support For
AMD Radeon™ RX 5700 Series Graphics
AMD Radeon Image Sharpening(1)
New feature available in Radeon Settings that can be enabled for DirectX®9, DirectX®11 and Vulkan® games on AMD Radeon RX 5700 Series Graphics. Provides contrast-adaptive sharpening combined with optional GPU upscaling that helps draw out detail and provide crisp-looking visuals.
AMD Radeon Anti-Lag(2)
New feature available in Radeon Settings that can be enabled for DirectX®9 and DirectX®11 games that improves input-to-display response time with up to 31% reduction in lag.RS-295
AMD Link(3)
Now supports auto-discovery mode and one-tap connection, allowing you to easily connect your Radeon PC and AMD Link App.
Now supports connections to Apple TV and Android TV with a new simplified TV interface.
AMD Radeon Chill(4)
Now supports display-aware tuning which sets frame-rate caps to match your monitors refresh rate providing up to 2.5x more power savings than before.RS-294 Display-aware tuning works with fixed-refresh monitors or with variable-refresh Radeon FreeSync™-capable displays.
AMD Radeon WattMan(5)
New power gauge readout available in Performance Metrics Overlay and Radeon WattMan.
Auto Tuning features now provide a summary readout of tuning changes.
Settings Snapshot(6)
New feature available in Radeon Settings that allows you to create, save and load your custom settings and configurations for Radeon Settings.
Automatic Low Latency Mode(7)
Allows supported graphics products to communicate with your connected TV and enter low-latency (gaming) mode automatically.
Fixed Issues
Graphics driver may not uninstall correctly when using the express uninstall option on some Ryzen APUs.
Performance Metrics Overlay may intermittently display incorrect colors when being displayed in game.
Radeon Overlay may fail to appear or invoke when playing DOOM™.
Radeon Overlay may fail to appear or invoke when a game is running fullscreen on Windows®7 system configurations.
Some users may be experiencing AMD DLL file signing issues with Easy Anti-Cheat™. A clean install of Radeon Software Adrenalin 2019 Edition 19.7.1 may be required to fix this issue.


Footnotes

(1) Compatible with: AMD Radeon™ RX 5700 Series Graphics. Supports Windows®10. DX 9, 12 and Vulkan® APIs.
(2) Compatible with: AMD Radeon™ GCN-based discrete graphics and newer. DirectX® 11 support available on GCN-based and RDNA-based discrete Radeon™ GPUs and Ryzen™ APUs with Radeon™ Vega graphics. DirectX® 9 support available on RDNA-based discrete Radeon™ GPUs. Supports Windows®7 and Windows®10.
 RS-295 - AMD Radeon Anti-Lag Performance - Testing conducted by AMD Performance Labs as of June 4th, 2019 on the 8GB Radeon™ RX 5700, using a test system comprising of Intel i7 9700K CPU (3.6 GHz), 16GB DDR4-3200MHz memory, and Windows 10x64 with Radeon Software Adrenalin 2019 Edition 19.7.1. PC manufacturers may vary configurations, yielding different results. With Anti-Lag OFF at 3840x2160p using DX11, Apex Legends (ultra-high preset), Tom Clancy’s The Division 2 (high preset), Dota 2 (maximum preset), Fortnite (high preset), Overwatch (epic preset), PlayerUnknown’s Battleground (ultra preset), and Tom Clancy’s Rainbow Six Siege had an average input to display latency of 54.6ms, 44.8ms, 22.4ms, 54.4ms, 29.7ms, 48.3ms, 34.1ms, respectively, versus a 36.8ms, 30.2ms, 17.3ms, 35.5ms, 20.5ms, 33.0ms, and 23.6ms latency with Anti-Lag ON, respectively, leading to a 33%, 33%, 23%, 35%, 31%, 32%, and 31% reduction in latency with Anti-Lag ON, respectively. Comparing Anti-Lag ON vs OFF, Anti-Lag reduces average latency by 31%. Performance may vary based on use of latest drivers.
(3) AMD Link requires phone or tablet which supports Android 5.0 and greater or iOS 11 and greater. Compatible with: AMD Radeon™ GCN-based discrete graphics and newer and Ryzen™ APUs with Radeon™ Vega graphics. Supports Windows© 7 and 10. Supports Android TV: 720p, Version 5.1 and above, TvOS: Version 12.x or later, AppleTV 4th and 5th gen supported.
(4) Compatible with: AMD Radeon™ GCN-based discrete graphics and newer and Ryzen™ APUs with Radeon™ Vega graphics. Supports Windows© 7 and 10.
RS-294- AMD Radeon Chill Improvement - Testing conducted by AMD Performance Labs as of May 28th, 2019 on the 8GB Radeon™ RX 5700, using a test system comprising of Intel i7 9700K CPU (3.6 GHz), 16GB DDR4-3200MHz memory, and Windows 10x64 with Radeon Software Adrenalin 2019 Edition 19.7.1. PC manufacturers may vary configurations, yielding different results. With Radeon™ Chill OFF at 2560x1440p, Dota 2 (Ultra preset, DX11), Overwatch (Epic preset, DX11), World of Warcraft: Battle for Azeroth (Level 10 preset, DX12), and Call of Duty: Black Ops 4 (Very High preset, DX11) consumed 201.6W, 217.7W, 217.3W, and 216.8W, respectively. With the Radeon™ Software Adrenalin 2019 Edition 19.6.3 default Radeon™ Chill framerate range (70-144FPS) on a 60Hz monitor, Dota 2, Overwatch, World of Warcraft: Battle for Azeroth, and Call of Duty: Black Ops 4 consumed 77.4W, 177.2W, 130.0W, and 178.2W, respectively. With the Radeon™ Software Adrenalin 2019 Edition 19.7.1 default Radeon™ Chill framerate range (30-60FPS) on a 60Hz monitor, Dota 2, Overwatch, World of Warcraft: Battle for Azeroth, and Call of Duty: Black Ops 4 consumed 54.5W, 71.6W, 63.6W, and 91.5W, respectively. Comparing default power consumption with the Radeon Software Adrenalin 2019 Edition 19.6.3 Radeon Chill FPS range, Dota 2, Overwatch, World of Warcraft: Battle for Azeroth, and Call of Duty: Black Ops 4 consumed 62%, 19%, 40%, and 18% lower power, respectively, whereas Radeon Software Adrenalin 2019 Edition 19.7.1 Radeon Chill versus default consumed 73%, 67%, 71%, and 58% lower power, respectively. Comparing Radeon™ Chill’s power reduction on a 60Hz monitor in Dota 2, Overwatch, World of Warcraft: Battle for Azeroth, and Call of Duty: Black Ops 4, Radeon Chill now saves 1.18x, 3.61x, 1.76x, and 3.24x more power with Radeon Software Adrenalin 2019 Edition 19.7.1 vs 19.6.3, or 2.45x more average power savings. Performance may vary based on use of latest drivers.
(5) Power Gauge features compatible with: AMD Radeon 400 series discrete graphics products and newer. Auto Tuning features compatible with: AMD Radeon Vega series discrete graphics products and newer. Supports Windows© 7 and 10.
(6) Compatible with: AMD Radeon™ GCN-based discrete graphics and newer. Supports Windows© 7 and 10.
(7) Compatible with: AMD Radeon™ RX 5700 Series Graphics. Requires a connected HDMI®2.1 specification supported TV that supports low-latency modes. Supports Windows© 7 and 10.
 
Great! Thanks! =)

I see you made the thread title demonstratively shorter than usual! :lol:
 
What did I say about would happen to Vega and Polaris once Navi came out?

Here's the proof..https://www.pcgamer.com/uk/amds-latest-drivers-drop-performance-by-10-or-more-in-some-games/

Really AMD??? Obviously lost too many good software engineers to Intel and those who are left are too incompetent to do a good job. Or maybe Lisa Su took them all off Navi to work on Zen 2 which is having a few issues of its own. Sadly launch execution for RTG is still abysmal and probably shows the real lack of investment in R&D at a software level.
 
What did I say about would happen to Vega and Polaris once Navi came out?

Here's the proof..https://www.pcgamer.com/uk/amds-latest-drivers-drop-performance-by-10-or-more-in-some-games/

Really AMD??? Obviously lost too many good software engineers to Intel and those who are left are too incompetent to do a good job. Or maybe Lisa Su took them all off Navi to work on Zen 2 which is having a few issues of its own. Sadly launch execution for RTG is still abysmal and probably shows the real lack of investment in R&D at a software level.

Did you bother to read the update they added? It appears the original testing method caused the issues (didn't do clean install of the drivers), not the Drivers except maybe in 1 game, which could be a game issue or a driver issue.
 
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