Rage Fury MAXX on Win2K/XP

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Using the Rage Fury MAXX on Windows 2000/XP

1) Download driver "W2K-640CD19.exe" from here or do a Google search for it.

2) Deactivate 2nd chip (1 of 2 methods):

The first method is to disable one of the chips by use of the jumpers on the board. By default JU101 is set to the DISABLED (D) position, and JU201 is set to the ENABLED (E) position. See attached image below.

The second method is to go to the device manager. There should be 2 listings of "standard VGA" adapters. Make sure one of them is set to DISABLE.

3) Install the video card driver you downloaded, reboot, and then install monitor driver. The Rage Fury Maxx can now be used with Win2K/XP as a Rage128Pro video card
 
Tried searching for that file in google, yahoo, infoseek, lycos, and none of them turn up anything.

So does that mean that the latest Win2K or WinXP Rage 128Pro driver can be used after disabling one chip?
 
vss1980 said:
Tried searching for that file in google, yahoo, infoseek, lycos, and none of them turn up anything.

So does that mean that the latest Win2K or WinXP Rage 128Pro driver can be used after disabling one chip?

not sure if other driver revisions will work, give it shot and let us know how you make out

I suspect it will work fine, but again i dont know and i dont have a MAXX installed

good luck and PLEASE post results

:cool:
 
Unfortunately the card I was playing around with didn't play ball.
Using either that Win2K driver for the Rage128 Pro or the latest for WinXP did not get the card working.

Disabling one of the MAXX's display devices worked with no problem and you could get the drivers to go on easily enough but it would just hang as it came to the point to enter the hi-res hi-colour modes (ie. initialise the driver).

Did try various options such as disabling the other MAXX display device and going with (what XP calls) Device2 of the graphics card but it still didn't do anything. Also using different selections of the driver (ie. selecting between Rage Fury Pro to Xpert 2000 Pro) didn't yield any results.

I think the main failing is that the card I had didn't have the enable/disable jumpers there, so I had to try and play about with the devices in Windows.

I have a feeling those with the ability to disable one of the chips will have far better luck.
 
ATI support doesn't actually say what settings you should use to disable one chip, just what the standard settings are (from what I have seen, this is the standard dual-chip setting). It may be useful for those that want to have a shot, to know what the jumpers should be set to for single GPU operation only.
 
vss1980 said:
ATI support doesn't actually say what settings you should use to disable one chip, just what the standard settings are (from what I have seen, this is the standard dual-chip setting). It may be useful for those that want to have a shot, to know what the jumpers should be set to for single GPU operation only.

I'm not sure what to say, it sounds like you've done a very thorough job of trying to get it to work. Only other thing I could recommend is do a google search for instructions from other users that have gotten the Maxx to work with 2k, but according to my previous research this is the only way.

Really wish there was more I could recommend, but if you figure out any solutions please let us know.
 
I should point out that I'm trying to get the MAXX to work with Windows XP. It seems that by including support for it natively in WinXP, it now just doesn't want to work as half a card (as it would in Windows 2000).

Also, must point out, dont use WinXP driver in Win2K. They will not work!
However, you can use Win2K drivers in WinXP (although they may not be 100% stable or have all features).
I'm sure if I was playing about with Windows2000 it would be working as the methods to get it working have been tried and tested ok.
 
Info on MAXX & Radeon

Info on MAXX & Radeon

Has anyone here gotten the Maxx to work this way? I didn't really read any messages that made it sound that anyone had. If one processor is disabled what does the card run at then? Would it still be worth using? I used a MAXX with Win98 and loved it, sucked that ATI wouldn't get on the W2K bandwagon.

Right now I have a Radeon 64 DDR VIVO in one of my systems and an ATI Expert 2000 in the other. I am looking to replace the expert card, thought about another Radeon DDR, can pick one up for aroun $50 i beleive. Any suggestions on the newer Radeons? I haven't done to much reading on those? Would the MAXX on one processor be better than the Expert? Probably I would guess.
 
Maxz said:
...Would the MAXX on one processor be better than the Expert? Probably I would guess.


no, the MAXX with only one processor becomes a Rage128pro card with 32mb sdram with no advantages. You're better off buying cheap Radeon card instead.
 
Cyborg From Red said:
This wrecks my MAXX experience, oh wait it ended 2 years ago. :D

As a guy with driver modding knowledge, you should help EnDlEsS to develop the new MAXX drivers.
 
No Direct 3d / OpenGL

No Direct 3d / OpenGL

Great! it works fine with that driver.

But I still cant use Direct3D or OpenGL.
At Display options there is a register with OpenGL and Direct3D but if i wanna try to use it in a game it doesnt work.

Anybody an Idea?
 
drivers for xp

drivers for xp

i believe microsoft got both chips working in XP. I have a set of the drivers from the XP cd. They support D3D and basic 2d. However opengl and dvd playback are still unsupported. Im givng thought of trying to combine some win9x drivers with the ones on the XP cd......
 
Re: drivers for xp

Re: drivers for xp

Commodore said:
i believe microsoft got both chips working in XP. I have a set of the drivers from the XP cd. They support D3D and basic 2d. However opengl and dvd playback are still unsupported. Im givng thought of trying to combine some win9x drivers with the ones on the XP cd......

If you can make it work, tell me please.
thx
 
Re: drivers for xp

Re: drivers for xp

Commodore said:
i believe microsoft got both chips working in XP. I have a set of the drivers from the XP cd. They support D3D and basic 2d. However opengl and dvd playback are still unsupported. Im givng thought of trying to combine some win9x drivers with the ones on the XP cd......

Have you tried the Maxx in WinXP lately? I have a Maxx, and would like to move up to WinXP, but don't want to spend the energy if the Maxx only works as a 2D display adaptor. You said they fixed WinXP drivers to work with both chips in D3D? Is this done by a WinXP update from MicroSoft?
 
RF MAXX and win2k/xp - its a no go.

RF MAXX and win2k/xp - its a no go.

the reason why its a no go ;

the card has a `serial` rendering method - by this i mean one chip renders one frame and the other renders the next. so this works in win98 - the agp bus can do this in the 98 kernal - in NT its different , and as such can`t control what is effectivley 2 gfx cards on the same bus.


the reason 3df`s voodoo series can work is , the rendering method employed is of a `parrallel` type = the same frame is broken down into different `bands` and then rendered by each chip.

the v5 6k (of which i have one) also has a bus controller on the card - the HiNT chip. this means the card is identified as a PCI card - and as long as the correct signalling (instructions) are used it will then work in NT.


sorry to blow anyones hopes - but the RF MAXX will never work in NT (properly = both chips being used)
 
Rage 128Pro and Win2kPro.. still no go?

Rage 128Pro and Win2kPro.. still no go?

man i wish i'd found this forum at the beginning of january when my original win98 install died and after the upgrade to 2kpro it wouldn't accept my Ati Rage 128 Pro, even with the newest driver i could get from ATi.
I read this whole thread, but i'm still a bit confused couldn't figure out what the final (or most recent) verdict on reconciling Rage128 Pro and win2k(pro).

So, if there is a driver out there that anyone knows of, let me know please, cause i've been stuck with a 3dfx voodoo3[ ever since, and just like the name, its just a bunch of smoke and mirrors, no substance. I dunno when 3dfx developed it, but it can barely run cstrike (simple maps) and textures of much substance mean fps < 16 for certain, all the way down to 4-8fps in any partially open areas in piranesi and torn, and maps with similar textures. plus, it has all of TWO options for screen resolution in normal windows, which is just plain silly, and its makin me go a little ":nuts:".
 
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