nV Drivers thread.

NVIDIA Issues Fix for Windows 11 22H2 Lag and Stuttering Bugs

NVIDIA Issues Fix for Windows 11 22H2 Lag and Stuttering Bugs

A final version of the fixed GeForce Experience software will be available this week.

Nvidia has responded swiftly to a cacophony of complaints regarding PC gaming performance in the wake of the big Windows 11 22H2 feature update earlier this week. Nvidia emailed Tom’s Hardware to say that the issue(s) behind the various lagging and stuttering problems discussed across the internet recently has been fixed by a newly available Beta update. Without getting into underlying technicalities, the Nvidia GeForce Experience software was the culprit of the widespread woe.

In a support article dubbed ‘Lower performance after upgrading to Microsoft Windows 11 2022 Update,’ Nvidia describes the Windows 11 22H2 issues and puts forward a solution for the lag and stutter-filled gaming issues.

At the time of writing, there are two methods to apply the fix provided by Nvidia, though it does require installing ‘Beta’ software for now. First, you could manually download the Nvidia GeForce Experience v3.26 Beta installer from here (opens in new tab) (direct link to the executable), then proceed to installation. Alternatively, you could fire up the GeForce Experience app you already have and apply this update. Please note that if you follow this second method, you will have to go into settings and select ‘Enable Experimental Features’ in order for the built-in updater to see and apply the Beta.

If you aren’t keen on installing Beta software, Nvidia says it will provide a non-Beta version of Nvidia GeForce Experience 3.26 in the coming week. The new GeForce accessory app will be delivered alongside a new GeForce Game Ready Driver in the week starting Sept 26.


Source: Tom’s Hardware
 
I uninstalled Geforce Experience. I think this issue was affecting me in Rise of the Tomb Raider.

It's back to basics in manual Driver installations for me.
 
NVIDIA GeForce 522.25 WHQL Drivers Released with RTX 4090 and DLSS3 Support

NVIDIA GeForce 522.25 WHQL Drivers Released with RTX 4090 and DLSS3 Support

And "significant DirectX 12 performance optimizations" for GeForce RTX 30 Series GPUs.

NVIDIA just released the GeForce 522.25 WHQL Game Ready drivers. These are the first official drivers with support for the new GeForce RTX 4090 "Ada" graphics card, and the CUDA 11.8 compute language. The drivers also fix a handful of issues. Lower performance observed in "Teardown" when MSI Afterburner overlay is used; this has been fixed. Texture corruption noticed in "Tiny Tina's Wonderlands" after extended gameplay, has been fixed. Unreal Engine 5.1 crashing when enabling path-tracing in some drivers has been fixed. Game optimizations were added for Gotham Knights, Uncharted: Legacy of Thieves Collection, and Dakar Desert Rally.

Besides RTX 4090, these drivers officially introduce support for DLSS 3, which works only on RTX 40-series (or later) GPUs, as it needs the Optical Flow Accelerator hardware component. Day-zero support is added for a number of titles, including A Plague Tale: Requiem, Justice, Loopmancer, F1 22, Bright Memory: Infinite, SUPER PEOPLE, Microsoft Flight Simulator, and Marvel's Spider-Man Remastered. NVIDIA is also said to have improved the performance of DirectX 12 applications across the board on RTX 30-series "Ampere" graphics cards.


Source: TechPowerUp
 
NVIDIA GeForce 522.25 Driver Analysis - Gains for all Generations @ TechPowerUp

NVIDIA GeForce 522.25 Driver Analysis - Gains for all Generations @ TechPowerUp

Gains, both big and and small, for all! Well, at least for those who own a GeForce 10, 20, or 30 Series card.

With the GeForce 522.25 WHQL drivers, NVIDIA claims to have improved the DirectX 12 graphics performance for its entire GeForce RTX 30-series "Ampere" graphics card lineup—everything from RTX 3050 to RTX 3090 Ti gets a free performance uplift in games, when using the DirectX 12 API. The company did not put out technical details on how it got this performance uplift, but such sweeping performance improvements, though rare, aren't unheard of. Some people theorized that since this new driver build also removes the hashrate mining limiter, it has something to do with that, but there's no way to know for sure. AMD recently updated its drivers to improve DirectX 11 performance for its RDNA2 and RDNA graphics cards (RX 6000 series and RX 5000 series) by reportedly reworking the software-end of the graphics rendering pipeline. Maybe that innovated NVIDIA to engineer something similar. Although the DirectX 12 API itself is standardized, much of the driver-side optimizations of both NVIDIA and AMD are secret sauce that the two almost never talk about in public, or even to the press.

We are hence compelled to test the new GeForce 522.25 drivers in this review. We had a hunch that these drivers don't just benefit the RTX 30-series "Ampere," but also the older RTX 20-series "Turing" and GTX 10-series "Pascal," and so we set out to test them on three of the flagship graphics cards, one from each generation—RTX 3090 (Ampere), RTX 2080 Ti (Turing), and GTX 1080 Ti (Pascal), across our entire set of games, not just the ones that use DirectX 12. There's no need to test on RTX 4090, these improvements were already part of the 521.90 Press Driver that we used for all our reviews. We'll present you with per-game performance numbers, as well as averages across our wide selection of games. We are comparing the 522.25 drivers with their immediate predecessor, 517.48 WHQL.


Source: TechPowerUp
 
NVIDIA GeForce 526.47 WHQL Game Ready Driver Released

NVIDIA GeForce 526.47 WHQL Game Ready Driver Released

You can download the new driver here from NVIDIA’s website.

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 526.47 WHQL adds support for two new GPUs, namely the GeForce RTX 3060 8 GB, and the RTX 3060 Ti GDDR6X, the two SKUs NVIDIA launched to improve its standing against the RX 6650 XT, RX 6600, and Arc 7-series. Among the game optimizations with this release are for "Sackboy: A Big Adventure," "Victoria 3," "WRC Generations," and DLSS 3 frame-generation support in F1 22. Among the handful issues fixed with this release are game map corruption in "Cyberpunk 2077," a crash and reboot issue noticed with the Dell XPS 9560; lower performance noticed in Minecraft Java Edition; the 165 Hz refresh-rate option not being available with Samsung Odyssey Ark monitors; GeForce Experience selecting the wrong display-head with Shadowplay; and certain online video artifacting noticed with NVIDIA Image Scaling enabled.


Source: TechPowerUp
 
This is in a very long time that I have gotten a shitty Nvidia driver.

Constant hitching in Witcher 3
Crash to desktop in Gotham Knights and NFS Unbound
Even a CTD in Ghost Recon Breakpoint

Going to rollback and see what’s up. Also I saw graphical glitches in Farcry 6 using DLDSR. Something I never noticed before?
 
527.56 Driver

Two game I exited (Guardians of the Galaxy and The Division) restarted my computer.
Makes me worried it's some hardware issue.
Going back to 527.37
 
527.56 Driver

Two game I exited (Guardians of the Galaxy and The Division) restarted my computer.
Makes me worried it's some hardware issue.
Going back to 527.37

I have been on 527.56 and had a few exits, no errors, in a few games. Dying light 2 and watch dogs legion would freeze and then go to desktop. I wonder if there is a driver issue.Have read others reverting drivers further back as they experience crashes in other games on 527.56 and 527.37.



How did you go reverting to 527.37?
 
Actually now that you mention it I was showing a friend MSFS2020 and after about 15mins it just exited to desktop like nothing happened.. very weird, never had a problem with it before. Maybe it is the driver?
 
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