Killzone 3 discussion

nomore

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according to the subscriber of Gamepro:

Will show the Helghast have humanity left in them.
- Will have the feeling that "of being in a place far away from home, outnumbered by people who want to kill you."
- Will be like Inglorious Basterds.
smile.gif

- All of the characters in the screenshots are flying in.. jetpacks?!
- Will include arctic levels.
- One mission in the game involves rescuing ISA Captain Narville.
- Game is playable in 3D!
- Have to wear 3D glasses, apparently the 3D effects are "crazy."
- Combat is "unchanged from predecessor."
- Or is it? Hand to hand combat involves you "Unloading a string of different (and often brutal) attacks on stunned enemies."
- The scale is supposed to be "bigger this time."
- The Jetpacks are "surprisingly lightweight and agile, Killzone 3's jetpack is easier to maneuver compared to the sluggish incarnations of the gadget found in other games."
- New weapon called the Wasp, basically shoots a "flurry of rockets" at an enemy.
- Will show off the Helghast culture.
- There is actually a Helghast language, which will be explored in the game.
- Will have "diverse locales."
- Have to sit in the center of the 3D tv for the 3D effects to work.
- 3D in this game is called a "Game Changer."
- Going to have "Intense Action"
- Jetpacks double as a weapon, which basically means a machine gun mounted right on top of it.
- If you shoot Helghast with jetpacks, they'll "explode like roman candles"
- To control the jetpack, you "have to activate bursts of speed in midair, propelling yourself across further distances."
- The Jetpack resembles something you'd do in platformers such as Super Mario Bros. Or Uncharted
- In one mission, you have to use the jetpack by "launching yourself from glacier to glacier"
- You'll see "a lot of" snow levels.
- Everything is more spread out in this game.
- The game looks very complete.
- Helghast hold ISA responsible for basically everything.
- The Helghast are P.I.S.S.E.D.
- To clarify; YOU NEED A 3D TV WITH GLASSES TO PLAY KZ3 in 3D. It is optional, not mandatory.
- Guerilla wants a deeper conflict.
- When the Helghast lost the first Extrasolar War, they got banished from Vekta (they used to rule Vekta and Helghan) they were forced to live on the Helghan, which transformed them eventually into the Helghast. Did I mention that the Helghast are stillP.I.S.S.E.D. about this?

http://uk.gamespot.com/pages/forums/show_msgs.php?topic_id=27322649&page=0

for more, E3 June 15-17.
 
this and gt5 is the biggest game for me on ps3:D

i hope it gets releases this year
i really like to see the first ingame screenshot and cg or ingeame play
 
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this game might support MLAA :). some say mlaa are close to 16 times aa on pc.

now i hope gt5 will support this as well

And
Naughty Dog Collaborating With GG on Killzone 3

http://www.1up.com/do/feature?pager.offset=2&cId=3178907

ps3 first party group is now starting to share their source code to other first party games. Its good to be a ps3 owner
 
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Acer 24 inch 3D Monitor thats 16:9 is $400, I wonder if it will work with the PS3 3D. Should do but you know how they like to dick around.

D
 
Acer 24 inch 3D Monitor thats 16:9 is $400, I wonder if it will work with the PS3 3D. Should do but you know how they like to dick around.

D

I think that monitor only accepts a 60hz input through the hdmi port so it might not work.
 
what a ripoff, it has jetpacks, wtf, Halo Reach invented jetpacks in games and killzone 3 has to copy it !

D.
 
No its 120hz that works with the Nvidia solution already for PC.

D

That I know, but in the review at the 3dvision blog they mentioned that it only accepts a 120hz signal if you use the dvi port.

The display does come with DVI-D, DSUB15 and HDMI connectors, but you can use the 2D/3D mode in 120Hz only on the Dual-Link DVI. There is a Dual-Link DVI cable and an analogue DSUB15 video cables, bundled with the monitor, there is no HDMI cable, but as I already said you cannot send more than 60Hz as an input signal to the display trough HDMI or DSUB15. Apart from that there is the audio out cable (for HDMI audio output) and of course the power cable, the expected manuals and a CD with documentation and control software for the display.
http://3dvision-blog.com/acer-aspire-gd245hq-120hz-3d-vision-ready-monitor-review/
 
surely , it might beat alan wake in native res of 540p:nag:

Alan Wake runs 540p with 4xAA.

I am guessing this is going to be some sort of quasi 3D. As in, per object 3D, certain objects that are the point of focus or closer to the screen will have the 3D pass, while objects far away or in the background will not be in 3D, most likely 'image doubling' to save resources. Kind of like how they turn 2D films into 3D, but much easier since object distance and focus can be calculated on the fly like current DOF techniques.
 
Alan Wake runs 540p with 4xAA.

I am guessing this is going to be some sort of quasi 3D. As in, per object 3D, certain objects that are the point of focus or closer to the screen will have the 3D pass, while objects far away or in the background will not be in 3D, most likely 'image doubling' to save resources. Kind of like how they turn 2D films into 3D, but much easier since object distance and focus can be calculated on the fly like current DOF techniques.


yea just like in the movies. only part of the scene will be 3d.
 
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Why the :rolleyes:, if you want to make a game with the detail level of kz2/uncharted 2 in 3d on the ps3, you would probably need to go somewhere near 480p to have a playable framerate.

Actually, my bad....I read right past the "xbox1" comment and thought he was referring to the 360. Apologies Subcog...
 
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