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#122 |
Rage3D Spammer
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#123 |
OT Moderator
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![]() FSR 2 looking pretty good. Strangely he says that DLSS had a slight edge and in the video it seemed like DLSS had far more obvious trails in motion. But they seem pretty close. Just gotta hope devs add it to more games now... |
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#124 |
Rage3D Spammer
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![]() Looks like dlss still has some ghosting but the fsr2 had ever so slightly less detail in motion but its always when they blow it up 300% which no one would notice. I call it a draw between the 2 which is pretty amazing considering they dont use any ai with FSR.
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#125 | |||
Rage3D Spammer
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![]() Quote:
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how long will DLSS last now ? ![]() since it only works on RTX cards not even all NV cards |
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#126 |
PC
Join Date: Sep 2002
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![]() The steam deck is going to love 2.0. |
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#127 | |
Radeon Arctic Islands
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Don't count out DLSS. They're working on their 3.0 version, and there's likely to be some really great improvements. At this point though, I think we're going to be hitting diminishing-returns for upscaling image quality. But there's other areas that DLSS can push that will be meaningful.
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#128 | |
PC
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#129 |
Team 🌙 Moon
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[^_^] /)___) -"---"- Rage3D PC Gaming Hit-List Official PC Gaming Deals Thread Has the above thread been misplaced/renamed/merged/stickied/locked? Well then there's a doins transpirin! Find the tome and bring forth the sacrifice to restore peace and order. "VIAGRA FALLS, slowly I turned, and step by step, inch by inch, I walked up to him, I smashed him, I hit him, I bonked him, I bopped him, I socked him and I mashed his face and I knocked him down." |
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#130 |
RIP Roxen
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#131 | |
Radeon Arctic Islands
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Because temporal artifacts occur in most art styles and environments in broadly the same way, the neural network that powers DLSS 2.0 does not need to be retrained when being used in different games. Despite this, Nvidia does frequently ship new minor revisions of DLSS 2.0 with new titles, so this could suggest some minor training optimizations may be performed as games are released, although Nvidia does not provide changelogs for these minor revisions to confirm this. https://en.wikipedia.org/wiki/Deep_l...super_sampling Well that's good. |
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#132 |
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#133 |
Team 🌙 Moon
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[^_^] /)___) -"---"- Rage3D PC Gaming Hit-List Official PC Gaming Deals Thread Has the above thread been misplaced/renamed/merged/stickied/locked? Well then there's a doins transpirin! Find the tome and bring forth the sacrifice to restore peace and order. "VIAGRA FALLS, slowly I turned, and step by step, inch by inch, I walked up to him, I smashed him, I hit him, I bonked him, I bopped him, I socked him and I mashed his face and I knocked him down." |
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#134 |
PC
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![]() It's good to see a dev including the sharpness slider, I hate that oversharpened look. |
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#135 |
Did someone say, RGSSAA?
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![]() Very pleased to see Fsr 2.0 -- 4k quality mode offer comparable image quality in some respects to Dlss and offer a flexible sharpening slider.
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#136 |
CA Driftwood
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![]() Lisa Su just got a MIT building named after her. If you work hard and become a good CEO you can have a building named after you too. She graduated from MIT so that helped a bit. https://www.pcgamer.com/mit-names-na...eo-dr-lisa-su/ |
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#137 | |
Radeon Arctic Islands
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#138 |
Keeping an open mind
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![]() Annoying, Farming Simulator 22 doesn't have the update with FSR 2.0 yet on the XBox app ![]()
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#139 |
Keeping an open mind
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![]() Pretty good comparison between FSR and DLSS in Farming Simulator 22 https://www.reddit.com/r/Amd/comment..._simulator_22/
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#140 |
PC
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![]() God of War now has FSR 2.0. |
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#141 |
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#142 |
Keeping an open mind
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![]() It's kinda broken though. There are all kinda of visual artifacts that are just... weird? Reflections & highlights doing odd ball things, the image darkens the lower the base res it upscales from etc etc etc. It's promising... but it needs to be patched. https://www.youtube.com/watch?v=ks3tpDJhp8k
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#143 |
Radeon Arctic Islands
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![]() I love how nit-picky we have to be with these comparisons. Means we're in a good place. |
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#144 |
Did someone say, RGSSAA?
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![]() I thought based on that video is FSR 2.0 did a good job over-all compared to native but would of been nice to see 4k. Also would like to see more content on temporal stability instead of zoomed in 400 percent detail ad nauseum. FWIW: I was fooling around with DeathLoop with FSR 2.0 and works well overall in conjunction with DLDSR.
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#145 | |
Keeping an open mind
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#146 |
Packing heat!
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![]() New games added to the short list Dealthloop [ADDED] God of War [ADDED] Farming Simulator 22 [ADDED] God of War Asterigos Delysium EVE Online Forspoken Grounded Microsoft Flight Simulator NiShuiHan Perfect World Remake Swordsman Remake Unknown 9: Awakening Abyss World [NEW] Hitman 3 [NEW] Rescue Party: Live! [NEW] Super People [NEW] The Callisto Protocol [NEW] |
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#147 |
space cadet
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![]() I don't see the option for FSR in FS2020 yet. Can't wait, it'll be of huge benefit in that title. Hopefully it works in VR.
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#148 |
Keeping an open mind
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![]() Digital Foundry did an in-depth on God of War. Seems imperfect, not better than DLSS, but better than the built in scaler. Some of these issue highlighted... you may not even notice when playing. Others however... pretty noticeable. Upside is most look like they come down to issues with how FSR 2.0's TAA implementation is handling elements(like that water blurring issue). So they are resolvable... question will come down to if games ever patch if they get resolved. https://www.youtube.com/watch?v=ZNJT6i8zpHQ
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#149 |
PC
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![]() Isn't god of war also a special case since FSR 2.0 isn't really supposed to be dx11 compatible? |
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#150 | |
Keeping an open mind
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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