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Old Sep 24, 2021, 11:01 PM   #61
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GravY
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Originally Posted by Nunz View Post
yeah, the reviewer is an idiot.

There are some things you "miss" from games more modern, but nothing is as satisfying, and certainly not Diablo 3. The only game that has grabbed me like Diablo 2 was Path of Exile, but quite frankly PoE went too far into the extreme, and the last couple updates and changes have pissed off a LOT of the community.

I got tired of having 3 different apps running while playing POE, spending more time researching items and the market instead of .... playing the game.

Diablo 2 has a certain simplicity (but also depth) that D3 simply lacked. There was no depth - it was as shallow as can be, which is why the game is dead and has been dead for a long time.

Anyway, there's some major issues with the Database that they are trying to fix. I got off around Noon EST, tried to play again at 4PM, and it says my character is "in a game" .. tons of people reporting the issue.

I just want to play!
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Old Sep 25, 2021, 01:13 AM   #62
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Oh yeah it's good. I just played about 2 hrs. Still lots of fun. The feel and look of it is great. I wish I could work out why this is so good compared to other ARPGs. Aside from nostalgic reasons, why do I prefer this over a lot of others? I loved torchlight 2 and grim dawn, but this still is more fun for some reason. Might be the combination of setting (dark/grim) and maybe more intimate combat. Constantly feel like I'm improving my gear but only in tiny steps. Sound/music combination is great. I'm not really inundated with too much junk or flashy effects yet there seems to be a lot of depth.

As a remaster they've done a great job. They even added a bunch more detail to some locations like the cave areas. All the monsters and stuff look good. Some bosses/champions could probably stand out a bit more but it's not a big deal.
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Old Sep 25, 2021, 02:49 AM   #63
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I want it.. but the online for Single PLayer is disappointing. I'll bite later.
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Old Sep 25, 2021, 02:52 AM   #64
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I will grab it maybe in December or so. I have Kena to play with and then it’s Farcry 6 next month. Then it will be COD and BF all day long. So ain’t nobody got time for Diablo 2.
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Old Sep 25, 2021, 04:41 AM   #65
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Originally Posted by Nunz View Post
yeah, the reviewer is an idiot.

There are some things you "miss" from games more modern, but nothing is as satisfying, and certainly not Diablo 3. The only game that has grabbed me like Diablo 2 was Path of Exile, but quite frankly PoE went too far into the extreme, and the last couple updates and changes have pissed off a LOT of the community.

I got tired of having 3 different apps running while playing POE, spending more time researching items and the market instead of .... playing the game.

Diablo 2 has a certain simplicity (but also depth) that D3 simply lacked. There was no depth - it was as shallow as can be, which is why the game is dead and has been dead for a long time.

Anyway, there's some major issues with the Database that they are trying to fix. I got off around Noon EST, tried to play again at 4PM, and it says my character is "in a game" .. tons of people reporting the issue.

I just want to play!
Why do you need three outside apps to play poe? Other than when i feel like dealing with **** trade, ive never needed anything outsoide the game. Not only that but diablo 2 has even less quality of life... why not just play poe the way you play diablo 2?
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Old Sep 25, 2021, 08:00 AM   #66
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in order to know what's worth keeping and what isn't, or what has trade value, you have to run outside apps. there's no way around it.

poe got old very quickly with the maps and the bs. too many different patches worth of content all jumbled up and making things overly complicated. got real sick of mapping .. but I can run tristram all day, tomb runs, baal runs, etc. it's just not the same.

anyway, this isn't the poe thread, not gonna go on about it. poe got stale for me very quickly and diablo2 is much more fun
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Old Sep 25, 2021, 09:14 AM   #67
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Originally Posted by theshadowcult View Post
three outside apps
Most people playing PoE (mapping/endgame) at minimum probably use 4 apps while playing (PoB, Awakened PoE Trade, AHK, and one of the Trade Sites).

And there's probably 20 other frequently used apps, for example
- if you trade a lot you might want to run a whisper notifier, an auto-replier and a trade assistant.
- if you craft a lot you might want to run one or two of the craft assistant apps
- if you want to track your economic progress you might want to run one of the currency cop apps
- if you run a certain zone a lot, delve or lab for eg, you might want to run one of the map overlay apps
- if you run a flask centric build, you might want to run one of the visual timer apps

There's quite a few more. Players have been asking GGG for QoL for years now so they don't need all the third party support, but GGG is the most stubborn dev of all - because they have absolutely zero competition in the online-arpg space, thus can ignore the requests of their community (and make public announcements called "manifestos" every now and then stating they are intentionally ignoring the requests).
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Old Sep 25, 2021, 10:58 AM   #68
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Originally Posted by Drexion View Post
Most people playing PoE (mapping/endgame) at minimum probably use 4 apps while playing (PoB, Awakened PoE Trade, AHK, and one of the Trade Sites).

And there's probably 20 other frequently used apps, for example
- if you trade a lot you might want to run a whisper notifier, an auto-replier and a trade assistant.
- if you craft a lot you might want to run one or two of the craft assistant apps
- if you want to track your economic progress you might want to run one of the currency cop apps
- if you run a certain zone a lot, delve or lab for eg, you might want to run one of the map overlay apps
- if you run a flask centric build, you might want to run one of the visual timer apps

There's quite a few more. Players have been asking GGG for QoL for years now so they don't need all the third party support, but GGG is the most stubborn dev of all - because they have absolutely zero competition in the online-arpg space, thus can ignore the requests of their community (and make public announcements called "manifestos" every now and then stating they are intentionally ignoring the requests).
There is no way "most" players use any more than maybe pob...
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Old Sep 25, 2021, 12:41 PM   #69
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There is no way "most" players use any more than maybe pob...
You missed the "(mapping/endgame)" part of that post. End game PoE is a whole other ballgame than the campaign or running early maps, and for damn sure people doing that content definitely run more than just PoB. In fact there's even private apps made by guilds running end game content that are not available to the public, it's how badly PoE needs QoL updates.

Edit: hell you could go to the sub and see in every new player thread both casual and long term players recommending awakened poe trade alongside PoB.
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Old Sep 25, 2021, 12:54 PM   #70
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Well yeah, of course new players are gonna use the apps twitch players and other influencers use or suggest... they are influenced after all..
The issue is none of it is needed. At all.
I dont even need to be using pob, i just like too. Yeah there is some quality of life stuff the game could use, and yeah i'd like trade to be better, but none of that is needed for the game to be fun.

There is 30 odd people in my guild, none of them use anything but pob. I have ten other friends that play poe, only like 5 of them even use pob.
In relation to Diablo 2, how is it any different? Diablo 2 definitely doesnt have any f those apps either. Why is it that poe "MUST" have them, but no other arpg does?
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Old Sep 25, 2021, 02:05 PM   #71
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POE *must* have them because the community has dictated it that way in order to be competitive or to make the best use of your time. If you're mapping/running end-game content with only PoB, then you are not maximizing your time spent playing.

Diablo2 does not require that, even at end-game, because they don't exist (or at least, don't exist yet - we'll see how the community treats D2R now that it's in the modern era).

Regardless, can we focus on D2R, and not poe? I did not intend to turn the thread into a discussion about poe.
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Old Sep 25, 2021, 02:14 PM   #72
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Originally Posted by Nunz View Post
POE *must* have them because the community has dictated it that way in order to be competitive or to make the best use of your time. If you're mapping/running end-game content with only PoB, then you are not maximizing your time spent playing.

Diablo2 does not require that, even at end-game, because they don't exist (or at least, don't exist yet - we'll see how the community treats D2R now that it's in the modern era).

Regardless, can we focus on D2R, and not poe? I did not intend to turn the thread into a discussion about poe.
My side of the discussion i guess was misleading as i didnt represent it properly. It's not about poe, but about the "need" for outside programs. I see no need for outside programs in any of these games, and i fail to see why its a goode thing for diablo 2, but sucks for poe.

On another note, i am pretty curious if people think Diablo 2 ressurection is actually worth the full price 70 dollars? What quality of life changes are there, because i kept track of it up to launch and i could see barely anything. As far as i can see it's a fresh coat of paint for full price?
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Old Sep 25, 2021, 02:15 PM   #73
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It's not $70. It's $39.99

There's a few QOL changes, new animations and some fixes, but mainly the game was kept in-tact, for better or worse. I think it was for better.
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Old Sep 25, 2021, 03:41 PM   #74
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I would want it to be kept intact, i would hope for lots of qol changes though.

As for price. Lucky, it's 70 here. Is it worth the 40 though?
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Old Sep 25, 2021, 04:00 PM   #75
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Damn, that's brutal.

I'd have paid $70 for it, especially after playing it. If the price had been $70, I don't think I'd have bit the bullet. Right now the only thing they're fighting is the server/database issues, but I'd imagine they have it all solved within the next couple days.

I've had a blast playing with buddies from work - bunch of dudes around my age that all played when we were kids, and now blasting through as adults. Fun times.

Going with a Javazon!
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Old Sep 25, 2021, 11:57 PM   #76
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I loved torchlight 2 and grim dawn, but this still is more fun for some reason. Might be the combination of setting (dark/grim) and maybe more intimate combat. Constantly feel like I'm improving my gear but only in tiny steps.
I think that's a big part of it. I played and enjoyed Torchlight I and II, but I don't really feel the need to ever go back to them, or even particularly look forward to playing a sequel.

It sort of felt like Diablo II had just the right amount of stuff in it. You feel like you are improving. And you also aren't overwhelmed by the amount of items and statistics. It feels like there is a path forward with the items you find. It might be nostalgia making me misremember Diablo II, but by comparison, with Torchlight II, I always felt like I was just finding items with a ton of random stats tacked on.
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Old Sep 26, 2021, 01:04 AM   #77
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Finished Act 1.

Still a good time sink after all these years. I notice a bit of lag online though. Nothing bad but enough to be annoying from time to time.
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Old Sep 26, 2021, 04:47 PM   #78
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Almost done Act I.

I would easily pay $70 for this game -- this 20 yo game with a new paintjob is still 3x better than most new titles.
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Old Sep 26, 2021, 08:33 PM   #79
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Almost done Act I.

I would easily pay $70 for this game -- this 20 yo game with a new paintjob is still 3x better than most new titles.
That’s because you got old.
Damn now you gays making me buy games. It is 40 euros for some reason in my country.
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Old Sep 26, 2021, 10:38 PM   #80
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That’s because you got old.
Damn now you gays making me buy games. It is 40 euros for some reason in my country.


Its fun KAC, just get it.
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Old Sep 26, 2021, 10:44 PM   #81
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As a remaster they did a fantastic job. As a modern arpg though it is definitely showing it's age. It isn't as smooth as a modern game, and some of the mechanics are downright archaic.

Want to respec? Well you can do it once...then if you want to it again you have to wait until muuuch later and then farm for materials. No room for experimenting before that so might want to check some guides. Inventory system is original true, but having to manually arrange everything is time consuming and I forgot how annoying it was. Wandering around can be frustrating as I am constantly getting stuck on corners and walls just like the original. Well, it's definitely authentic...good and bad.

I do enjoy the challenge, but the hit detection can also be irritating at times.

All in all it's a faithful remaster but it is showing it's age compared to more modern games.
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Old Sep 27, 2021, 05:27 PM   #82
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Originally Posted by xCLAVEx View Post
As a remaster they did a fantastic job. As a modern arpg though it is definitely showing it's age. It isn't as smooth as a modern game, and some of the mechanics are downright archaic.

Want to respec? Well you can do it once...then if you want to it again you have to wait until muuuch later and then farm for materials. No room for experimenting before that so might want to check some guides. Inventory system is original true, but having to manually arrange everything is time consuming and I forgot how annoying it was. Wandering around can be frustrating as I am constantly getting stuck on corners and walls just like the original. Well, it's definitely authentic...good and bad.

I do enjoy the challenge, but the hit detection can also be irritating at times.

All in all it's a faithful remaster but it is showing it's age compared to more modern games.
I think the thing is to not compare it to modern games -- its an old sports car vs. a new one. I agree some of it is dated -- only able to use two skills at once (although, I think it makes it fun) and lack of perpetual respecs (this I like, there is consequence for being sloppy). That said, I have not dealt with any issues related to performance or getting stuck on walls -- that stuff has been smooth.

If it didn't show age, it wouldn't be 21 years old at its core. Either way, for me -- I have a pile of new modern titles that just don't grab me like this does -- that is where the proof of success is. Its a recipe that works, old or not.

I am into Act 2 and we work week is already impacted Been playing a Necromancer with an army of skeletons wrecking shop while I look on. Fun times.
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Old Sep 27, 2021, 06:39 PM   #83
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Originally Posted by switchAMG View Post
I think the thing is to not compare it to modern games -- its an old sports car vs. a new one. I agree some of it is dated -- only able to use two skills at once (although, I think it makes it fun) and lack of perpetual respecs (this I like, there is consequence for being sloppy). That said, I have not dealt with any issues related to performance or getting stuck on walls -- that stuff has been smooth.

If it didn't show age, it wouldn't be 21 years old at its core. Either way, for me -- I have a pile of new modern titles that just don't grab me like this does -- that is where the proof of success is. Its a recipe that works, old or not.

I am into Act 2 and we work week is already impacted Been playing a Necromancer with an army of skeletons wrecking shop while I look on. Fun times.
If I remember correctly, Skeletons work ok for the first skill level, then once in nightmare they become junk. At least, that is what I remember from my last diablo play....20+ years ago.
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Old Sep 27, 2021, 10:03 PM   #84
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Its fun KAC, just get it.
I will for sure. Just not finding time these days. Maybe in a couple of weeks when I also buy COD Vanguard.
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Old Sep 28, 2021, 08:14 AM   #85
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Originally Posted by xCLAVEx View Post
As a remaster they did a fantastic job. As a modern arpg though it is definitely showing it's age. It isn't as smooth as a modern game, and some of the mechanics are downright archaic.

Want to respec? Well you can do it once...then if you want to it again you have to wait until muuuch later and then farm for materials. No room for experimenting before that so might want to check some guides. Inventory system is original true, but having to manually arrange everything is time consuming and I forgot how annoying it was. Wandering around can be frustrating as I am constantly getting stuck on corners and walls just like the original. Well, it's definitely authentic...good and bad.
You get 3 free respecs (once per act) and then have to farm materials. That's pretty fair imo. I hated in Diablo3 that you could just freely respec whenever the hell you wanted - it built zero relationship with your character. "Oh look, this BIS just dropped for a different build, guess I'll go to town and swap all my stats/skills to fit that different build now!" was stupid. If you find a BIS for another build, but don't want to grind getting rushed through norm/NM and doing Baal runs for hours, then you take the time to trade that item for something that suits your build. This helps build the economy, community, etc. It's one of the things the older games like Diablo2 did correct, imo. I used a different build to get to level 30, and then used my Norm difficulty respec to start my lightning build.

The inventory is definitely clumsy and the lack of space (I've already filled 3 of my shared tabs with ****) is annoying, but there's something amusing about the fact that when I made my first character, my initial instinct was to make another one with the "name_mule." I find the fumbling of the inventory sorta makes things a little more difficult, which I like.

I don't have much issue getting stuck on stuff, though. I think you just need to get used to the grid-based movement again - it's different, not better or worse, I think.

Quote:
I do enjoy the challenge, but the hit detection can also be irritating at times.
I haven't had much issue with hit detection, but I will say that the removal of Ultrawide support fixed one of the issues I had in the alpha, which was shooting stuff that was on my screen but was not actually "visible" to me due to the 21:9 and the game rendering. Things work much better now that they X'd that, as much as I wish they could have made it work.

I'm rolling as a Lightning Javzon right now and yesterday my BIS weapon dropped, Titan's Revenge. Me and my buddies from work are gearing up to start doing Hell runs. I'm level 68 now - buddy is playing a Wind Druid and he's 75, and other one is running his MF blizz sorc who's 70.
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Old Sep 28, 2021, 10:13 AM   #86
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Originally Posted by Nunz View Post
You get 3 free respecs (once per act) and then have to farm materials. That's pretty fair imo. I hated in Diablo3 that you could just freely respec whenever the hell you wanted - it built zero relationship with your character. "Oh look, this BIS just dropped for a different build, guess I'll go to town and swap all my stats/skills to fit that different build now!" was stupid. If you find a BIS for another build, but don't want to grind getting rushed through norm/NM and doing Baal runs for hours, then you take the time to trade that item for something that suits your build. This helps build the economy, community, etc. It's one of the things the older games like Diablo2 did correct, imo. I used a different build to get to level 30, and then used my Norm difficulty respec to start my lightning build.

The inventory is definitely clumsy and the lack of space (I've already filled 3 of my shared tabs with ****) is annoying, but there's something amusing about the fact that when I made my first character, my initial instinct was to make another one with the "name_mule." I find the fumbling of the inventory sorta makes things a little more difficult, which I like.

I don't have much issue getting stuck on stuff, though. I think you just need to get used to the grid-based movement again - it's different, not better or worse, I think.



I haven't had much issue with hit detection, but I will say that the removal of Ultrawide support fixed one of the issues I had in the alpha, which was shooting stuff that was on my screen but was not actually "visible" to me due to the 21:9 and the game rendering. Things work much better now that they X'd that, as much as I wish they could have made it work.

I'm rolling as a Lightning Javzon right now and yesterday my BIS weapon dropped, Titan's Revenge. Me and my buddies from work are gearing up to start doing Hell runs. I'm level 68 now - buddy is playing a Wind Druid and he's 75, and other one is running his MF blizz sorc who's 70.
Don't get me wrong, I'm having a blast playing again. The respec is my only super complaint since I was never a hardcore diabloer and I've had to restart a few times since I burned my build. To be honest, every build should be viable in some way but it's very easy to build something and be completely useless later on (as I re-discovered). Also with limited respecing there is no way to experiment without being severely punished with time wasted.

Otherwise, it's a faithful remaster and they did this one right.
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Old Sep 28, 2021, 11:09 AM   #87
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Play Grim Dawn if you hate the insanity that is POE but want a more refined version of D2. It's great.
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Old Sep 28, 2021, 11:51 AM   #88
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Play Grim Dawn if you hate the insanity that is POE but want a more refined version of D2. It's great.
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Old Sep 28, 2021, 03:15 PM   #89
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Booked this game and Vanguard at 25% discount with a gay on hard. Will get it in 3 days since I need to show blizzard that he be my gay friend and can gift crap to me for cheap.

Plus I pay in dolla and not euro trash.
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Old Sep 30, 2021, 10:19 PM   #90
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I'm gone for a few days for work and all I wanna do is GRIND! My boys are around lvl78 now, and we were starting to clear Hell before I left for this mission.

Running into so much Lightning immunity in Hell which sucks as a Thunder Fury Javazon..
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