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Other Graphics Cards and 3D Technologies Discussion forum for any graphics hardware not provided by AMD/ATI. Also place to discuss 3D technologies such as 3D Stereo, PhysX and other interesting developments/rumours in the 3D industry. |
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#842 |
ESB Sports Bookie
Join Date: Jan 2002
Location:
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Posts: 7,253
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![]() ![]() Nobody seems to be interested (in FSR) though. ![]() |
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#843 | |
Keeping an open mind
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Super Sampling - Neither DLSS or FSR are Super-Sampling. But DLSS does use it as reference point for reconstruction. RIS - Does zero AA, never claimed to, and does work on DX11 titles (I use it in Apex: Legends on the daily. See AMD's official page here. Which list's DX11 support.). FSR - Also doesn't do any Anti-Aliasing either. It's an up-scaler and relies on whatever AA tech the engine use's. DLSS - Does not do per-game training anymore with 2.0 and newer. Liked seeing re-shade and it's nVidia Freestyle counter part getting in on the comparison.
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#844 |
Keeping an open mind
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![]() The comparison shots are pretty cool though ![]()
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#845 |
space cadet
Join Date: Sep 2007
Location:
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Posts: 28,123
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![]() I didn't realise FSR didn't apply some sort of AA process, that's a bit rough..
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#846 |
Fire of Unknown Origin
Join Date: Jun 2004
Location:
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Posts: 2,419
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Intel 10600K,Nvidia RTX 3070(ZOTAC Twin Edge),MSI MPG 490 Gaming Edge, Corsair Vengeance 16GB 3200MHZ,LG 27GL850-B. |
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#847 |
ESB Sports Bookie
Join Date: Jan 2002
Location:
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Posts: 7,253
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#848 |
Incarnation of the Nether
Join Date: Mar 2001
Location: Amanackia
Posts: 12,174
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#849 | |
Fire of Unknown Origin
Join Date: Jun 2004
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Posts: 2,419
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![]() Quote:
This is a RTX/DLSS thread . Go and crap on AMD in the AMD sub forum. ![]() There is an FSR thread there.
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Intel 10600K,Nvidia RTX 3070(ZOTAC Twin Edge),MSI MPG 490 Gaming Edge, Corsair Vengeance 16GB 3200MHZ,LG 27GL850-B. |
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#850 |
Keeping an open mind
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#851 | |
ESB Sports Bookie
Join Date: Jan 2002
Location:
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Posts: 7,253
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![]() Quote:
Yes, this is an RTX/DLSS thread, you know the one I created a long time ago and have long since contributed? So I can post a meme now and then, because even my memes have some basis of truth ![]() Do you actually want to discuss FSR vs DLSS or do you just want to "fix" posts (aka trolling)? |
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#852 |
space cadet
Join Date: Sep 2007
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Posts: 28,123
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#853 |
ESB Sports Bookie
Join Date: Jan 2002
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Posts: 7,253
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#854 | ||
Keeping an open mind
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Quote:
More detail on how Super Resolution works. https://gpuopen.com/fidelityfx-superresolution/
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#855 |
Banned
Join Date: Apr 2006
Location:
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Posts: 14,631
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![]() Found the new JethroBodine, aka rollo. ![]() Btw, FSR looks pretty good, much better than what critics said it would be. Works on games I play and developer adoption is shockingly impressive. |
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#856 | |
Banned
Join Date: Apr 2006
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Posts: 14,631
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![]() ![]() Dear Nvida, Thank you for making DLSS. Even though it was closed and you could have opened it and cornered the technology completely, even if the open version would not have access to tensor cores, it prompted AMD to make a version of their own. This FSR is really nice. Consoles are probably going to enjoy it too. Graphics cards are serious business and really trivial arguments take place over them like political parties. Now we are going to have huge FSR vs DLSS wars for years to come. PS: please make better linux drivers, but thanks again. ![]() |
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#857 |
Banned
Join Date: Apr 2006
Location:
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Posts: 14,631
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![]() Relevant as opposed to what? For how much they are selling cards, they can piss off. ![]() |
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#858 | |
Rage3D Spammer
Join Date: Jan 2007
Location:
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Posts: 25,271
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...... NV raped the 3080 ti with it's MSRP the FE should have been 999 and the after markets topped out at 1400 like the 2080 ti at these prices i will wait on q1 or q2 next year and AMD RDNA 3, both AMD & NV failed this gen . can't buy a GPU or lumber to rebuild the big shed this year ![]() ![]() |
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#859 | |
Team 🌙 Moon
Join Date: Jun 2004
Location:
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Posts: 15,315
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[^_^] /)___) -"---"- Rage3D PC Gaming Hit-List Official PC Gaming Deals Thread Has the above thread been misplaced/renamed/merged/stickied/locked? Well then there's a doins transpirin! Find the tome and bring forth the sacrifice to restore peace and order. "VIAGRA FALLS, slowly I turned, and step by step, inch by inch, I walked up to him, I smashed him, I hit him, I bonked him, I bopped him, I socked him and I mashed his face and I knocked him down." |
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#860 | |
Banned
Join Date: Apr 2006
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Posts: 14,631
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Quality-wise, when there is a lot of pixel info available for upscaling to 4K, both technologies give amazing results, and I have a hard time seeing differences between them. I’d even say that I slightly prefer the FSR for 4K resolution since it doesn’t introduce any artifacts/minor blurriness that DLSS can sometimes introduce. For lower resolutions like upscaling to 1080p or 720p, I think DLSS gives a better result since it can reconstruct parts of missing details due to the nature of the technique. That said, I'm playing Edge of Eternity on a GPD Win3 (Intel APU), and using FSR to upscale to 720p gives a very similar result to native on a small screen like that and allows 60 FPS gameplay. I was looking at a 3060ti, now I don't want it anymore. |
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#861 | |
Keeping an open mind
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DLSS is the perfect tech for something like a RTX XX60 series especially. Allowing the card to make a pretty minor compromise to punch way above it's weight.
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#862 | |
RIP Roxen
Join Date: Jul 2005
Posts: 32,245
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#863 |
Keeping an open mind
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![]() ![]() But as soon as you drop to a lower resolution than 4k, DLSS wins. As that reconstruction can now rebuild information otherwise lost in a sea of aliasing. Something FSR doesn't do. And any artifacting is nothing in comparison to the gains you get from DLSS. Soundcard is the one making a reach based on a pretty uncontroversial response from a developer.
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#864 |
Hallowed are the Clownies
Join Date: Apr 2003
Location:
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Posts: 25,869
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Fantards the scourge of the universe: |
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#865 |
RIP Roxen
Join Date: Jul 2005
Posts: 32,245
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#866 |
Keeping an open mind
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![]() I think your seeing that from a user perspective and this is a developers perspective. For them it's different. Look at footage of the game. Pretty heavy on particle effects as it's a JRPG styled game. Which they probably spent allot of time refining into the visual style you see. Now they go to to implement up-scaling tech. DLSS probably first as it's been around longer and FSR way later. So there persepctive is probably gonna go something like.... DLSS You implement DLSS and what happens? I bet all those particle effects blurred and trailed like mad. So you had to spend time figuring out how to add motion vector data to those particle effects and others to prevent it. Probably cleared up allot, but not entirely. So now every time they look at DLSS, they are going to see the ghosting and artifacts they have been trying to clean up. FSR You implement FSR and it didn't change anything. It just up scaled relatively cleanly and leaving the game's original look. None of the experience you had with DLSS. Then you sit down for an interview and, well you got to read a pretty expected response no?
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#867 |
ESB Sports Bookie
Join Date: Jan 2002
Location:
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Posts: 7,253
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![]() FSR is only really feasible for 4k users quality wise, on the highest preset. Even then it's still only a spatial upscaler so it's never going to give the same level of quality that DLSS 2.0+ can. Ypu can hide this drawback with games with lack of contrast, texture detail, etc.. And amusingly that's exactly the kind of games we see FSR enabled for currently. Less than 4k and less than the Ultra quality FSR really falls flat on its face. It's just the nature of the upscaler. I don't really buy the DLSS is more complicated to implement than FSR because it really isn't. Anyone working on an Unreal engine game can implement it easily, like the game Pumpkin Jack that has a single creator/developer. A studio with a larger dev team isn't going to break a sweat any more than FSR regardless of engine used. I think the drawback of not really being useable at 1440p or lower presets is going to hurt FSR in the long run and eventually AMD will need to turn to machine learning. If a game runs both DLSS 2.0 and FSR and you have a low end 2060, you're going to see far superior results at 1080p and 1440p with DLSS 2.0 than FSR. |
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#868 | ||
Keeping an open mind
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So basically a free performance upgrade for my old ass R9 Fury. Thats awesome. Quote:
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#869 |
Banned
Join Date: Apr 2006
Location:
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Posts: 14,631
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![]() I don't think anybody here is going to use DLSS for 1080p. If they do, their card is probably older than a 2k series card and therefor can't use DLSS anyway. |
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#870 |
Troll SMod
Join Date: May 2004
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Posts: 57,787
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