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AMD Radeon Discussion and Support General discussion, tweaking, overclocking and technical support questions about discrete Radeon graphics products. |
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#1 | Advertisement (Guests Only)
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Keeping an open mind
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![]() Simple question, what would you want to see next as feature in the drivers next? I'll go first. - Driver side scaler updated to use the same tech as FSR. I want to see "Radeon Scaling" added to the display section of the driver. Along with a "add percentage based scaling resolutions" tick box after enabling it. The FSR tech should trickle down like we saw FidelityFX CAS come driver side with "Radeon Image Sharpening". And putting it right along side "Integer Scaling" makes sense. - Virtual Super Resolution updated. I want to see 16:10, 21:9/10 and 32:9/10 support and a greater number of resolutions options. Right now it only works in 16:9 for no apparent good reason. No posts on driver fixes. I'll delete them, this about new features and updates.
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#2 |
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![]() I wanna see vsr become aspect ratio agnostic and have more steps as well as higher vsr resolutions than 5k
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#3 |
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![]() Good ideas. ![]() Honestly? Integrate the nvidia version of FSR, its 6 tap upscaler called Nvidia Image Scaling into the driver as well as its also gpu open. While FSR 1.1 or 2.0 will probably match it eventually, tho not sure on future hw support, its been seen to run better quality than fsr 1.0, tho less than dlss, in some games. And since not all upscalers work on all games its always good to have more options.
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#4 |
Keeping an open mind
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![]() More taps does not = better quality and nVidia's implementation of has allot of ringing. From what I have looked at thus far, NIS looks worse than FSR. Both are based on lanczos, but nVidia hasn't done anything to improve it, where as AMD did.
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#5 |
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![]() Depends on the game from some reviews and it would increase game coverage where fsr isnt available...
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#6 |
Keeping an open mind
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![]() If it's driver side like nVidia has done, then it's usable everywhere. But if AMD implements EASU (Edge-Adaptive Spatial Up-sampling) for the scaling like is used FSR, there is no point in implementing regular lanczos. Especially as you can layer Radeon Image Sharpening on top if you want increased sharpness. Which use's CAS and is also better than the sharpening filter used in NIS.
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#7 |
Harbinger of Doom
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![]() A GPU that is available to Buy. Simples.
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#8 |
Keeping an open mind
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#9 | ||
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![]() Quote:
https://videocardz.com/newz/amd-to-i...s-in-all-games Quote:
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#10 |
Keeping an open mind
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![]() I'm kinda really happy it's happening. As it will extend the life of this card, especially when it gets retired into my SO's PC ![]()
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#11 | |
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![]() Quote:
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#12 |
Keeping an open mind
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#13 |
Radeon Arctic Islands
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"There is no beggining, and there is no end.There is no alpha, and there is no omega.You never began, and you will never end." |
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#14 |
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#15 |
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#16 |
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#17 |
Keeping an open mind
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![]() Memory pinged - Custom SmartShaders Return of the feature that lead to things like SweetFX and ReShade. Bring back the custom Smart Shaders feature ![]()
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#18 |
Rage3D Spammer
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![]() I wonder if they could repurpose RT units to do raster when RT isnt used via a driver update? That would give AMD a good boost when RT isnt used or disabled in a game. Ive seen some games with lightmaps that look really good for lighting. Better than RT in some circumstances. Shadows as well. To the point I think only reflections are done better with RT.
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