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#241 | Advertisement (Guests Only)
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Join Date: Aug 2003
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![]() Well the epilogue was terrible, one of the worst I've played, and full of bugs. Story elements made no sense, summary with white text on a black screen was pathetic. 2 minutes of a blank screen at one point. Four-phase boss fight that sucked from phase 1. Just all round awful. And apparently I got the good ending. Blah. |
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#242 | |
One day at a time
Join Date: Jun 2004
Posts: 37,697
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#243 |
Radeon 8500
Join Date: Dec 2001
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![]() When killing human enemies, do their weapons disappear when they hit the ground for everyone? I think I've managed to salvage two weapons from dead enemies in 8 hours of play. Seems like a bug. |
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#244 |
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![]() yep weapons vanish. Just part of the loot system I guess. I don't really like it but I mean you kill so many people that you'd have so many weapons they'd fill up your inventory. |
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#245 | |
Il Duce
Join Date: Aug 2002
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#246 |
Radeon Arctic Islands
Join Date: May 2008
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![]() They have stated 5 years of new content. Will be cool, even if its as lackluster as most of dl1's stuff. Though man it would be awesome for another expansion like the following.
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#247 | |
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#248 |
Radeon Arctic Islands
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![]() to be fair, the ending to the first game sucked arse until the expansion too. I wonder what the expansion will bring this time?
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Never put off tomorrow what you can put off today! |
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#249 |
Keeping an open mind
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![]() Look like to can edit the game config files to use FSR UltraQuality. https://www.dsogaming.com/news/forme...dying-light-2/ Person who figured it out thinks it's kinda weird... on why FSR UltraQuality isn't exposed in game and it leaves the sharpening pass basically disabled no matter what FSR preset you select....
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#250 | ||
Radeon Arctic Islands
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"There is no beggining, and there is no end.There is no alpha, and there is no omega.You never began, and you will never end." |
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#251 |
Keeping an open mind
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![]() Yup. Lame both ways.
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#252 |
Radeon Arctic Islands
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![]() good old cpu physx in arkham asylum ![]()
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Never put off tomorrow what you can put off today! |
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#253 |
PC
Join Date: Sep 2002
Posts: 21,617
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![]() I don't think that nvidia is to blame for dl2 not having the UQ preset, they've had no issues with the other nv sponsored titles including all of the quality levels. IMO, they are not going to start being shady until FSR evolves, as the current version really isn't a real competitor to DLSS. |
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#254 | ||
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![]() ![]() or maybe you have a AMD card and DLSS doesn't work ![]() another reviewer that only NV exists |
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#255 | |
Rage3D Spammer
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they fear that FSR works on everything even Intel or a GTX 1080 ti and as soon as FSR does evolve DLSS is dead |
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#256 | |
Keeping an open mind
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DLSS likely won't die entirely. But it's likely to become less relevant as other tech catches up. Nothing wrong with that, nVidia took a stab at something cool before anyone else. *shrug* Like EMBM, Anti-Aliasing, Glide, Mantle etc etc.
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#257 | |
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FSR will be baked in at the console level at some point |
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#258 |
PC
Join Date: Sep 2002
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![]() XeSS might end up being the winner since it will hit the streets sooner than FSR 2.X while also being open source. That is, if it is actually good of course. |
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#259 |
Radeon Arctic Islands
Join Date: Jun 2004
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![]() Ok before I give up and uninstall it, any hints on how to beat the bitch at the end of The following, I will give up soon and just watch it on YT as its ridiculously frustrating.
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#260 | |
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https://www.guru3d.com/news-story/in...022-entry.html |
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#261 | |
Radeon Arctic Islands
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EDIT: incase you didnt know, there are two other endings as well. Fighting her is canon though.
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Never put off tomorrow what you can put off today! Last edited by theshadowcult : Feb 11, 2022 at 11:50 AM. |
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#262 |
Radeon Arctic Islands
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![]() Thanks, came in fresh this morning and took 2 goes and finally did it. Hurrah.
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#263 |
Radeon 8500
Join Date: Dec 2001
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![]() So me with a pleb non-RT GPU wondering why everyone says the game looks good. Go back to DL1 and confirm the lighting in DL1 is superior by an order of magnitude. DL2 looks trash. Watch comparison video ( https://www.youtube.com/watch?v=lWFBchtnbDM ) with RT on/RT off and it appears that this is the first game I've played where they designed it around ray tracing, rather than tacking ray tracing on at the end of a game designed without it (like Cyberpunk, etc.) If you're on the fence about getting this game, don't unless you have an RT capable GPU. Without RT many areas are too dark and you can't see the detail. Vegetation looks 'off' and it just looks bad in general without RT (unlike Cyberpunk, which looked fantastic). I am a bit depressed that I'd need to spend at least $800, and it would only be for a stop-gap GPU that would need to be upgraded in a year, or $1500+ for a 6900XT that would have to be upgraded in two years if not sooner. Nevermind the $3000 3090 that would require a new PSU. Might be time to get XBox Series X and learn to play FPS with a controller. |
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#264 |
PC
Join Date: Sep 2002
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![]() The xbox version looks the same as the pc version without RTGI though. And if you want to have RT shadows on foliage, it runs at 1080p30. |
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#265 | |
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but RT has been very good for NV |
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#266 |
Radeon 8500
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#267 |
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![]() Co-op is broken. 80% of games do not connect and the ones that do typically have broken quests or other bugs. I think I saw that it was actually in a better state just around launch but it's been this bad for about 4 days now and I give up. Overall I'll give this one about 7/10 (original is 8.5/10). Parkour is great. Combat is good. Lots of activities, but also lots of repetition. Story meh. Ending horrible. Co-op broken. And the big one for me is that personally I think the night worked much better in DL1 than this sequel. It doesn't really matter if you find yourself out at night in this one. Even on hardest difficulty I find escaping the first level of a chase is too easy. And avoiding howlers is also simple. |
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#268 |
Radeon Arctic Islands
Join Date: Nov 2003
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![]() Is everyone maxing fov? Twenty seems to mess with my eyes or something? With all settings maxed @ 1440p, game pushes my gpu into the low 70c range. edit: lol, aidens shadow is bald just like in cyberpunk. Last edited by Dungeoncrawler : Feb 14, 2022 at 03:24 PM. |
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#269 |
Radeon 8500
Join Date: Dec 2001
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![]() 1.06c patch is out. - Fix for the death-loop bug. It prevents players from new cases and fixes the existing ones. - Added Backup Save system that allows players to rollback the game progress and their inventory to the last game’s secure storyline save point. - Added support for the BLOCK, ACTIVE LANDING, and JUMP ATTACK rebindings on the keyboard. According to Steam comments, it deletes saves for some people and introduces awful stutter. |
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#270 |
Radeon Arctic Islands
Join Date: Nov 2003
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![]() The sound glitch sucks. Usually occurs during a cut-scene. |
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