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Old Jun 1, 2021, 01:00 AM   #1
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Default Announcemnt, & Talking about, FSR Thread

AMD dropping the hammer with support for everything back to rx500 series to now and AND Nvidia 1xxx series to now. As well as consoles this is big news. 10 developers / engines on board right now with more to come.

https://videocardz.com/newz/amd-fide...d-geforce-gpus
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Old Jun 1, 2021, 03:20 AM   #2
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Those are very impressive numbers they are marketing.

I hope it is true..... does anyone think it will be that close?

I would assume the example they give (God fall) is their best one, anyone have ideas or thoughts on what will be the average increase?

I am not familiar enough with DLSS numbers, how do these numbers compare?

In terms of image quality, the link also claims 'almost identical' image to the native 4k one (i assume at the ultra setting.... not sure on the other options). Is that similar for DLSS?

on a scale of 1 to 10 how true do you feel this announcement is?
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Old Jun 1, 2021, 04:39 AM   #3
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I remain skeptical. But the wide support going way back is uber sweet.
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Old Jun 1, 2021, 08:28 AM   #4
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Just to get this straight. This is to be baked into games and will not be a "Radeon Settings" option.. right?
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Old Jun 1, 2021, 08:57 AM   #5
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Originally Posted by Gandalfthewhite View Post
AMD dropping the hammer with support for everything back to rx500 series to now and AND Nvidia 1xxx series to now. As well as consoles this is big news. 10 developers / engines on board right now with more to come.

https://videocardz.com/newz/amd-fide...d-geforce-gpus
This is awesome news, TY.
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Old Jun 1, 2021, 09:14 AM   #6
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Originally Posted by Hardwood View Post
Just to get this straight. This is to be baked into games and will not be a "Radeon Settings" option.. right?
I haven't read anything yet on where the control over the quality settings will be located, but given that it supports GTX and RTX cards it's a safe bet it won't be a "Radeon Settings" option.
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Old Jun 1, 2021, 09:16 AM   #7
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HU seems a bit sceptical if it will actually be competitive to DLSS 2.0


So far, from AMDs own slide, looks more like DLSS 1.0.


It's welcome especially to non RTX owners, but a software scalar likely won't ever give the same kind of qualitive output as an AI trained hardware scalar can do.
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Old Jun 1, 2021, 09:51 AM   #8
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It's welcome especially to non RTX owners, but a software scalar likely won't ever give the same kind of qualitive output as an AI trained hardware scalar can do.
Yeah but at this point it makes RT feasible on Radeon cards without the huge FPS hit.
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Old Jun 1, 2021, 10:53 AM   #9
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Very smart showcasing on a Gtx 1060.
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Old Jun 1, 2021, 12:06 PM   #10
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From what people are saying via leaks it's in-between dlss 1 and dlss 2 but way easier to implement and with such broad support seems like it will be a way easier sell for implementation.

I view it as the new freesync vs gysnc and we all see how that went.

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Old Jun 1, 2021, 12:11 PM   #11
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F.
I view it as the new freesync vs gysnc and we all see how that went.

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How has that gone? GSync hardware modules are still superior to FreeSync and monitors with those modules still sell extremely well with a price mark-up.
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Old Jun 1, 2021, 12:44 PM   #12
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How has that gone? GSync hardware modules are still superior to FreeSync and monitors with those modules still sell extremely well with a price mark-up.
Given at this time there are around 91 actual gsync monitors vs the hundreds of freesync monitors and that Nvidia has had to target marketing at gsync compatible to actually be relevant. And that now with HDMI 2.1 starting to pick up steam pushing it further out of that market . Sure it may be the " better" solution but it lost the war.

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Old Jun 1, 2021, 12:52 PM   #13
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Many of those hundreds of monitors are literally trash though.

Freesync premium/premium pro monitors are fine, but anything predating that isn't even remotely comparable to gsync monitors in terms of quality standards.

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Old Jun 1, 2021, 01:02 PM   #14
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Drop the analogy and if you want to have a feesync/gsync debate, create a new thread please.


**Further comments on the feesync/gsync debate will be deleted from this thread**
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Old Jun 1, 2021, 02:18 PM   #15
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Drop the analogy and if you want to have a feesync/gsync debate, create a new thread please.


**Further comments on the feesync/gsync debate will be deleted from this thread**
What about Vsync, Adaptive Sync?
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Old Jun 1, 2021, 02:28 PM   #16
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What about Vsync, Adaptive Sync?
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Old Jun 1, 2021, 03:10 PM   #17
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anyway the other news going around is that it looks better than TAA performs better than TAA and is easier to implement than dlss and works on the last 5 years of GPUs from AMD and Nvidia if they decide to use it. AND supports both PS5 and Xbox series S/X.


I have a feeling the new UE5 Temporal reconstruction stuff is actually based on or the foundation for FSR.
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Old Jun 1, 2021, 03:25 PM   #18
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I'm pretty excited it works on GCN, because my R9 Fury is GCN and this could potentially help me wait out the current supply/demand and pricing issues with GPU's. Assuming it will work on my R9 Fury. At the moment, they just say as far back as RX500 series. But CGN never really changed much feature wise.... going to be interesting

*late edits!*
Oh and if it gets implemented on anything I play of course.
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Old Jun 1, 2021, 08:38 PM   #19
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Bring it on, AMD.

And it's not proprietary.Good.
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Old Jun 2, 2021, 12:44 AM   #20
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Very smart showcasing on a Gtx 1060.


i think i can hear the grinding of the jacket's teeth from here
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Old Jun 2, 2021, 01:57 AM   #21
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Great news, at least we can compare it to DLSS if both are supported.
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Old Jun 2, 2021, 02:35 AM   #22
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Great news, at least we can compare it to DLSS if both are supported.
If nVidia really wanted to... They can open DLSS up to work without the tensor cores... They choose not to.

Look no further than Control. The DLSS in that game launched with shader based DLSS and was later patched to DLSS 2.0 and switched to using the tensor cores.
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Old Jun 2, 2021, 02:49 AM   #23
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I was under the impression moving to tensor cores gave IQ and performance advantages under 2.0+, so I wouldn't consider that a negative.
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Old Jun 2, 2021, 02:57 AM   #24
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It would still give a performance boost. The image quality would be the same, it just may not be as performant
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Old Jun 2, 2021, 03:01 AM   #25
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IQ advantages in the sense it can run more complex AI algorithms for better reconstruction - sure, at better performance.
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Old Jun 2, 2021, 04:52 AM   #26
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Was expecting more, but it has terrible image quality from what they showed. It's just basic upacaling, hell those. On console side will be most. Disappointed they were hoping for a dlss to boost those performances.

However what they have now is already as good if not better.

At least 3D Cache on zen3+ looks good.

Hopefully AMD works on this more and put some actual money into a dlss competitor.
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Old Jun 2, 2021, 10:57 AM   #27
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i think i can hear the grinding of the jacket's teeth from here
Stop it Billy, you dont like DLSS 2, how in the world would you like this?
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Old Jun 2, 2021, 12:16 PM   #28
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Originally Posted by Nascar24 View Post
Stop it Billy, you dont like DLSS 2, how in the world would you like this?
i don't and have said i think it is not good for 4k IQ AMD or NV

but i just love that AMD's works on more NV and older hardware ( Pascal maybe more ) than NVidia's own DLSS does
plus the game consoles


AMD will catch up to NV quickly in IQ and then NV's dlss will be dead because it only works on RTX cards

Last edited by bill dennison : Jun 2, 2021 at 12:26 PM.
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Old Jun 2, 2021, 12:35 PM   #29
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Originally Posted by bill dennison View Post
AMD will catch up to NV quickly in IQ and then NV's dlss will be dead because it only works on RTX cards
Sad part is nV could expand DLSS to other gen cards using shader cores but......
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Old Jun 2, 2021, 12:44 PM   #30
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That’s a classic Bill opinion thinking AMD will equal NV’s DLSS “quickly” .. I don’t see that happening, at least for a while.
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