Originally Posted by SIrPauly
If you run the benchmark with Horizon Zero Dawn with 4k Native/Taa, the scene is littered with aliasing if one investigates first hand. The Taa implementation suffers from a fidelity point-of-view. Using NIS from Nvidia or FSR from Amd improves performance but doesn't improve quality at all and makes it worse.
Using Dlss cleans up the littering aliasing mess while improving performance even with the Dlss performance mode.
i playedit with FXAA i think when i played it