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That's a 50% lucky guess :lol:
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Looks to me like
4k DLSS DLSS 4K The washed out DLSS image is easy to pick out. I could be wrong, and it's nice they are close enough you have inspect it like that. But it seems the DLSS image is too saturated, like someone has the gamma too high. |
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I guess the point is there is very little difference, which is good. |
The few that replied are partially correct, but won't reveal just yet, this is too fun. It's very different when you don't know which, whether consciously or subconsciously people will tend to scrape up flaws (which may or may not actually exist) to stand by a belief that one image should always be inferior to another. I almost thought about labeling them from the getgo, except calling the 4k image the DLSS one and the DLSS image the 4k one and sit back and read the comments and then reveal after everyone said their fill. :lol:
But, one thing that needs to be realized though in these screenshots is you're seeing effects and performance not possible on a 1080Ti at 4k. You're not gonna get those ray traced store front window reflections in Youngblood for example. Or consistent performance for constant 60fps gameplay unless you start turning down settings. So the entire point of DLSS is to give cards that have the ability to gain back that performance, at either negligible or equivalent IQ, with stuff like ray tracing enabled. Deliver us the moon uses a TON of ray traced effects including global illumination (noticeable on the lunar surface) and reflections (better than Battlefield 5 reflections) throughout the outpost. Performance with these on at 4k is crushing. DLSS is not meant replace native 4k, but give you an option to run it. Keep that in mind when comparing DLSS to native, especially when you don't have the hardware to run these games at those settings and resolutions in the first place. That being said, here's another set of screenshots from Deliver Us the Moon: ![]() ![]() |
If a few of us were wrong already, I think the point was proven. We don't need to keep guessing. :p
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I noticed that too. I had to double check to make sure I had the right settings. Which one do you think that one is?
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That one is native, the top one is dlss. I went back in game to double check. Native 4k with TAA high doesn't show the panel names as clearly as DLSS 4k. You get some of the clarity back with native 4k no AA but then it's a jagged, shimmery eyesore, and the names still aren't as crisp/readable as the DLSS shot. This is probably similar to the radar monitor in youngblood, one of those cases where DLSS gives better than native output. I would say this is a good example of AI doing its job well, not simply a sharpening filter.
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Interesting. :up:
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https://wccftech.com/khronos-group-v...vidia-rtx-dna/ |
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1 DLSS
2 4k 3 4k 4 DLSS :) |
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My guess it's a sock account (someone's alt). :lol:
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@Exposed Actually, it's my main and the only account here. :p |
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Mechwarrior 5 Mercenaries got DLSS 2.0 today. Control will get updated on March 26, when the first expansion launches.
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Too bad Mechwarrior 5 is a shitty game, like Youngblood.
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Control's patch is up. Will post impressions later, takes a while to download with my **** internet.
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Nobody has mechwarrior 5?
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