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Would have posted this on another thread but unfortunately that got closed down for some reason :lol:
https://www.techspot.com/review/1903...estyle-vs-ris/ |
More option are a good thing, especially when you consider that freestyle works with older cards too.
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Don't know how I missed this but Watch Dogs Legion will have RTX and it looks good. :drool:
I thoroughly enjoyed Watch Dogs 2 (Watch Dogs 1 was meh) and it's one of the best games I played. I still go on hacking sprees every now ****ing up everyone's game, usually bothering them at first before initiating the hack. Mwuahahahha. |
Reflections look good
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So that's why DLSS updates for games have been slow to roll out.
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This seems fancy...
Always irked me about emissive textures and lights in games this just cements my pickle and confirms my bias :D |
Looks nice...was that added to the whole game or just that DLC?
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Glad the site mentioned Dlss in conjunction with the sharpening filter; also the difference between shader and tensor Dlss; tried to discuss subjective iq. Good to see Dlss mature.
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And yes, I meant more detailed than native 4K |
I've only tried DLSS in Metro and TBH I think it looked absolutely terrible, even with latest drivers, updates, and sharpening filter. Image is incredibly soft while also displaying over sharpening artifacts, ughh.. It's like the worst of both ends of the spectrum.
Good to hear new revisions are much better as I had pretty much dismissed it for the moment. |
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Oh yeh, you reminded me that I tried BFV too and that was another pile of turd. Yes, I noticed HDR wasn't playing nice either, and thought I'd rather have HDR.
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Personally had high expectations of the potential of Dlss for gpu limited titles but definitely needed maturity and time.
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According to that video Wolfenstein Youngblood DLSS is indistinguishable from native 4k.
While that's good news, you still have to play the game itself. :down: Good to know upcoming games will have the new DLSS 2.0 implementation. Like Watch Dogs Legion, Cyberpunk, etc.. |
When I first took a look at DLSS and RTX it immediately reminded me of Nvidia's SM3.0 implementation that would allow HDR lighting. Back when the Geforce 6 launched maybe 6 games supported it that year and the implementations left most people feeling like it was a little nicer than SM2.0b but not a huge deal. Fast forward a couple years and gamers couldn't imagine not having the accurate lighting with god rays ect.
DLSS sucked bad based on the screenshot comparisons that I was seeing. It's great that Nvidia knew they could achieve their goals and pushed forward with a totally new implementation. I think developers will simply want to support DLSS if it gives their games a free performance gain. The more customers that can get satisfying levels of performance at quality levels they can live with, the less complaining at launch which will allow the devs to key in on real problems and deal with them quicker. My goal is to push native 4K and I think Nvidia's 3080TI could do that but as games progress and the 3080 series starts to get long in the tooth it will be nice to have a feature like DLSS that could keep things rolling towards the end of the card's lifetime. I wouldn't be surprised if AMD is developing their own versions of this with the main focus being on their new consoles to help fake 4K resolution. It seems like it would be very useful on those systems that are almost always FPS limited. |
Well you gotta laugh as just how close AMD got by basically just releasing a sharpening filter :lol:
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Not really, a sharpening filter just does something different. Nvidia also released their own sharpening filter which ended up being better than Radeon image sharpening, if you believe Hardware Unboxed videos.
Also, the point is that DLSS implemented now is now working so well that any sharpening filter doesn't even come close. When 1440p DLSS provides indistinguishable image quality from native 4k, it's done it's job. This is what DLSS should have been in the first place and not rushed. The other drawback is we'll see this new DLSS "2.0" only in newer games, so that stain from Battlefield 5 will remain. |
DLSS 1.0 is crap and useless. Even if 2.0 is better, until it is widely implemented, it won't amount to anything.
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DLSS 2.0 doesn't require per game training anymore, provides native 4k image quality, and is implemented in quite a bit of upcoming AAA games. DLSS 1.0 has been abandoned, rightfully so, although I still think it really excelled in Metro Exodus even though it gave an 1800p equivalent.
For me Watch Dogs 3, Cyberpunk 2077, Vampire Masquerade, Dying Light 2 are the games I'm looking forward to. I believe Doom Eternal will have DLSS 2.0 also but I think that will be playable in native 4k anyways on a 2080Ti, might be useful for lesser cards though. |
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It seems absolutely amazing to me. 4k image quality with 1440P performance? Yes please. Games actually have to support it, so I worry about that part and hope it becomes widely accepted. |
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if it is speeding things up at 4k it is degrading IQ somewhere . |
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Of course, feel free to offer your own in depth analysis alongside Hardware Unboxed findings. :bleh: |
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Don't get me wrong, I hope it turns out to be as great as demonstrated, but I am with Bill, I will believe it when I see it. I'm pretty sure the same thing was said about DLSS 1.0 when it first was introduced, which ended up being not so great. |
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The only thing repeating itself is your tireless agenda NWR, and everyone sees it (yet again).
It's quite obvious you didn't watch the latest video from Hardware Unboxed, all of your claims are dismissed and debunked within those minutes. HU was one of the most vocal sites showcasing just how bad DLSS was, and they wound up being thoroughly impressed with DLSS 2.0, no matter how hard they scrutinized. Not even image sharpening (either from AMD or Nvidia itself) can match DLSS 2.0, the image quality is literally on par, and sometimes even BETTER than native 4k. Not bad for a little AI training, eh? Of course, I really don't expect you to give Nvidia a single ounce of credit for whatever they've done, so you can just drop the charade right now because it's utterly transparent. |
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I watched it, and to me, it is still blurry (very noticeably). He was stating HIS opinion, or their take on it, which he specifically said. He stated multiple times that DLSS may or may not give better results than other solutions (paraphrasing of course), but he never said it looked better than native 4K. Sorry, I don't put my faith in hardware unboxed opinion or anyone's else's opinion on what hey believe looks better, nor do I base my opinion on someone else's opinion. Why I said we will have to wait and see. If your only purpose is to attack me and accuse me of having some mythical agenda (yet again) for stating my view on hearing the same talking points now as we heard last year, then move on, and don't reply to me. Because I am not going to argue with you, nor am I going to NOT be a part of the DLSS or any other NVIDIA discussion because you don't agree with me. Thanks. |
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Which part was still blurry? What time stamp? Where did he state DLSS "1.9 & 2.0" didn't give better results? Better results than what? See, everyone knows your game here NWR, you're not fooling anybody. Your "paraphrasing" is a distort of facts as it's always been, you can never give specific examples because none exist. You only state and twist what fits your bias even when the evidence is contrary (the video and reviewer in this case). I'm going to continue calling you on these tactics. Just because you have a severe bias against Nvidia, and don't even own an RTX card to see how it looks first hand, doesn't entitle you to an opinion that has no genuine intention of merit in the first place. That by definition is trolling and how you managed to ruin countless other threads when it comes to anything Nvidia related. The funny thing is, EVERYONE sees it and you have a tendency to argue with them as well. So let me recap, you're only posting here because of your vitriol for Nvidia, and none of your opinions have base because they aren't with genuine merit in the first place. I and others have seen that video start to finish and it's very clear you can't even present a proper counter argument using the material in hand because none exist. Let alone, you've completely ignored other gamers (not talking about myself) with first hand experience of the new DLSS implementation in new games like Youngblood. Also.. Quote:
https://youtu.be/ScAQ5Of1LfE?t=837 He CLEARLY states that DLSS at 1440p provides EQUAVELENT quality to native 4k, and is some cases, BETTER than native 4k quality. Very easy to call your spade a spade. |
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