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-   -   Nvidia RTX DLSS/Ray Tracing Discussion (http://www.rage3d.com/board/showthread.php?t=34049038)

Nunz Jan 30, 2022 07:43 AM

Quote:

Originally Posted by Megaman (Post 1338325496)
Shame they canít through something like that in a driver update.

As of now, looks like it's something that needs to be in the silicon. Maybe over time they figure out a software solution.

NIGELG Jan 30, 2022 01:31 PM

Currently playing Metro Exodus Enhanced and it looks great.

DLSS is Balanced and Ray Tracing Ultra.

I only go out in the wasteland in the day so far, so I'll have to wait and see how the Ray Tracing looks in the night.

Night is scary in this game:) .

acroig Jan 30, 2022 02:01 PM

Quote:

Originally Posted by NIGELG (Post 1338325538)
Currently playing Metro Exodus Enhanced and it looks great.

Possibly the best RTX implementation so far.

Exposed Jan 31, 2022 02:41 PM

Word

badsykes Feb 2, 2022 06:48 AM

I didn't know this..I thought most of them are about the closed system from nvidia.

Will Intel Alchemist have ray tracing?
At Architecture Day 2021, Intel confirmed that its upcoming Alchemist cards will support DirectX 12 and Vulkan ray tracing at launch, which comprise the vast majority of titles that support ray tracing available today. Ray tracing cores aren't all built equally, however.

Mangler Feb 2, 2022 10:09 AM

You know that nvidia is good at marketing when people think that dxr titles are using propitiatory nvidia tech.

demo Feb 3, 2022 03:51 AM

LoL so true ^


Question: Does the NIS upscaling and sharpening filter work in VR?

Trunks0 Feb 3, 2022 11:41 AM

Quote:

Originally Posted by demo (Post 1338325963)
LoL so true ^


Question: Does the NIS upscaling and sharpening filter work in VR?

There is OpenVR mod that supports both FSR and NIS. Allowing you to use either with all SteamVR stuff.

SIrPauly Mar 16, 2022 03:33 PM

Thought this was interesting with Dlss and NIS being offered by the developer:



https://twitter.com/PostScriptumGam/...34417281544200

NIGELG Mar 19, 2022 07:45 AM

Quote:

Originally Posted by acroig (Post 1338325543)
Possibly the best RTX implementation so far.

I have to say that I have a lot of respect for DLSS as it enabled me to crank everything in Exodus Enhanced to the maximum.

Except for the odd ghosting, phenomenon such as pictures on walls popping in suddenly and distant flags seeming to flutter at a slower framerate DLSS is a good trade off to get RTX effects maxed out. The lighting and shadows in this game are superb.

Nunz Mar 19, 2022 08:15 AM

Quote:

Originally Posted by NIGELG (Post 1338332477)
I have to say that I have a lot of respect for DLSS as it enabled me to crank everything in Exodus Enhanced to the maximum.

Except for the odd ghosting, phenomenon such as pictures on walls popping in suddenly and distant flags seeming to flutter at a slower framerate DLSS is a good trade off to get RTX effects maxed out. The lighting and shadows in this game are superb.

The flags fluttering at a slower framerate is due to Metro's LOD. Can't control it unfortunately. It's saving processing power by having the things faraway render with a framerate cap.

I'd say the pictures popping in suddenly are also LOD related. Easy test would be turning DLSS on and off. I don't believe there's a setting for LOD directly .. probably an oversight from the game being on console.

SIrPauly Mar 19, 2022 11:04 AM

Quote:

Originally Posted by NIGELG (Post 1338332477)
I have to say that I have a lot of respect for DLSS as it enabled me to crank everything in Exodus Enhanced to the maximum.

You know it's a transformative feature when it forces their competition to offer something similar to compete.

Still would like to see things improve by tackling the performance hit with denoising, improve upon the artifacts at times with Ray tracing, improving more on subtle abilities like particles, and strong lighting and color contrasts

The title where Dlss shined the most to me was in Horizon Zero Dawn where 4k Dlss performance mode was clearly better overall than Native 4k+ taa

acroig Mar 20, 2022 07:04 AM

Quote:

Originally Posted by NIGELG (Post 1338332477)
I have to say that I have a lot of respect for DLSS as it enabled me to crank everything in Exodus Enhanced to the maximum.

Except for the odd ghosting, phenomenon such as pictures on walls popping in suddenly and distant flags seeming to flutter at a slower framerate DLSS is a good trade off to get RTX effects maxed out. The lighting and shadows in this game are superb.

Yes, it's an excellent tool.

SIrPauly Mar 23, 2022 07:21 PM

Informative information from Amd's FSR 2.0 GDC talk:

https://gpuopen.com/fidelityfx-super..._campaign=fsr2

SIrPauly Mar 24, 2022 09:19 PM

Nvidia Dlss slide presentation at GDC:


https://static.rainfocus.com/nvidia/...738001t3FR.pdf




Intel video presentation of XeSS at GDC:



https://www.intel.com/content/www/us...=6301546498001

SIrPauly Mar 25, 2022 10:12 PM

Amd video at GDC talking about FSR 2.0


https://www.youtube.com/watch?v=97JIldpUGE4

acroig Mar 28, 2022 12:51 PM

https://www.hardwaretimes.com/amd-fs...harper-images/


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