
The Outer Worlds 2 on Steam
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Release Date: 29th, October, 2025 (29/11/2025)
Developer: Obsidian Entertainment
GamePass: Yes


Game can be abit of CPU hog...How is this chunking along? Thinking of grabbing it, but I'm afraid my 3080ti will get taken to the wood shed.
We’ve discovered an issue introduced in Hotfix 1.0.4.1 affecting The Outer Worlds 2 on PC. This issue causes hitching and stuttering due to shaders not compiling properly.We sincerely apologize for the inconvenience and appreciate your patience as we work to resolve this as quickly as possible.
Ok played abit of the first mission, definately liking it so far. Not sure I like the H/W RT... imho the regular RT seems to not only better optimized... but a little nicer over all to look at for now.
Note that at the moment... FSR-FG doesn't show up in the game menu's despite the game having all the files for it. Have to do a little typically UE engine.ini editing to get it working. I'll see if I can write up a short little guide for that later tonight/this weekend for those curious![]()
[SystemSettings]r.FidelityFX.FI.Enabled=1How to enable FSR-FG
This guide will help you enable FSR-FG before the game officially/eventually adds it to the in-game menu
Where to create the engine.ini
Steam: %LOCALAPPDATA%/Arkansas/Saved/Config/Windows/
GamePass: %LOCALAPPDATA%/\Arkansas\Saved\Config\WinGDK
What to add
[SystemSettings]
r.FidelityFX.FI.Enabled=1
So create a text file, rename it to "engine.ini". Open with a text editor and add the bit under "What to add" and save the file. May want to also set it to "read-only" to prevent the game from over-riding anything. When this is done, nothing will show up in the game menu's. However, if you pull up an FPS overlay (ctrl+shift+o by default on AMD hardware, alt+z on nvidia)... you should notice your frame rate will appear higher.
[SystemSettings]r.RayTracing.Shadows=0